Excuse me, how does your camera parameters remain the same as in MAX?
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3dsMax Vray to UE4 via Datasmith = lights too bright
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a few improvements have been made with 4.22 in this area:
https://docs.unrealengine.com/en-US/...leaseNotes4_22
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unreal engine 4.23 coming with solution to this issue. looking forward to it.Youtube - https://www.youtube.com/channel/UCHY...97QaoBbllHR4_g
Behance - https://www.behance.net/UE4_Archviz
My System
Cpu - i9 7980XE
MB - Asus X299 Pro Se Motherboard
Gpu - Zotac GTX1060 AMP 6GB DDR5 Graphic Card
Ram - Corsair Dual RGB 32 GB
SSD - Samsung 860 EVO 2TB SSD
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