Announcement

Collapse
No announcement yet.

Unreal Studio / Datasmith for Mac?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    #46
    Any news on the progress of the Mac version? I would really love to start providing my customers with a VR walkthrough of their home. Currently it is a nightmare to try to import a home done in Sketchup into UE4.

    Comment


      #47
      Hello everyone,
      I registered and download the Launcher but I can not get the Unreal engine 4.22. I do use a macbook pro. Is that the reason?
      Is it possible to download an older version of the engine to work with? I am quite new here. Any advice is more than welcome.
      Thank you.

      Comment


        #48
        Datasmith for Mac is something we want to support, but timing isn't definite on it. I think in a few months, we can be more clear.

        re: 4.22 on Mac Pro
        Should be fine. Try reinstalling the Launcher if you're having problems.
        Sr. Product Manager
        Epic Games

        Comment


          #49
          Are there any updates on the Launch for Datasmith on Mac OS?

          Comment


            #50
            need Datasmith on Mac OS!!!!

            Comment


              #51
              Datasmith for Mac was supposed to have launched months ago per earlier comments. Is it still coming? Any idea when?

              Comment


                #52
                Hoping the announcement of the new Mac Pro will add some fuel to this fire... still waiting (semi) patiently

                Comment


                  #53
                  Datasmith for Mac, please

                  Comment


                    #54
                    Originally posted by kenpimentel View Post
                    We plan on supporting OSX, just not in the next 3 months. Hopefully by end of year.
                    Both this post and this post mention end of 2019. Is this still the planned timeline?

                    Originally posted by kenpimentel View Post
                    We're still talking about it. Did you hear that Apple is abandoning OpenGL? I wonder what pro tools will be left on the Mac...
                    Well, since we now soon will have an excellent Blender Datasmith plugin the playfield is about to change a little bit, since I believe that the iPhone games market dwarves the pro tools market by quite some orders of magnitude, if you want to do that contest.

                    (EDIT: I now see that most people doing iOS games do it on PC and VPN build to a Mac? Boo. On the bright side, I managed to open my datasmith project on my Mac without any issue. I guess the only thing is that I'm not able to re-import or import new assets unless I do that on the PC first. Still, one more vote for Mac.)
                    Last edited by eobet; 08-05-2019, 11:35 AM.

                    Comment


                      #55
                      Datasmith for me too please!! Mac Book Pro + Rhinoceros user.

                      Comment


                        #56
                        It says datasmith but then it doesn't work, even a button "install to engine" that doesn't do anything?!

                        Comment


                          #57
                          i'd love to use my c4d files natively on my mac +1 for the mac request team any news?

                          Comment


                            #58
                            We expect have to have some early, preliminary support for Datasmith on Mac by the end of this year. Internal development is underway. Not all workflows will be supported right away, but it will be a start. We're not able to provide more details at this time regarding what will be supported.
                            Stephen Ellis | Senior Engine Coordinator

                            Comment


                              #59
                              Mac OS + Rhino user here as well looking to use the Unreal Studio with Datasmith

                              Comment


                                #60
                                Originally posted by Stephen Ellis View Post
                                We expect have to have some early, preliminary support for Datasmith on Mac by the end of this year. Internal development is underway. Not all workflows will be supported right away, but it will be a start. We're not able to provide more details at this time regarding what will be supported.
                                Stephen Ellis with about 7 weeks left in the year, would you say that this estimate for preliminary mac support arriving in 2019 is still accurate? I understand there's no other details available, but always appreciate the timeline updates, even if they are just estimates.

                                Comment

                                Working...
                                X