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Unreal Studio / Datasmith for Mac?

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    Unreal Studio / Datasmith for Mac?

    Just wondered if there are any plans to introduce native use of Datasmith and Unreal Studio for Mac? As the Beta registration for Unreal Studio currently says only available for Windows.
    I realise that this is a very new feature from Unreal, so development for use of Mac platform may be in the pipeline - just wanted to know if that is the case?

    #2
    Probably one of the big issues there is that currently it's focused on 3ds Max which isn't available for Mac.

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      #3
      We plan on supporting OSX, just not in the next 3 months. Hopefully by end of year.
      Sr. Product Manager
      Epic Games

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        #4
        Good point darth. This is understandable, thanks for the replies.

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          #5
          Support for Mac would be awesome !!

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            #6
            Did you change your mind/plans?
            Originally posted by kenpimentel View Post
            We plan on supporting OSX, just not in the next 3 months. Hopefully by end of year.

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              #7
              Originally posted by virtooall.com View Post
              Did you change your mind/plans?

              They still have another 6 months!
              I'm @londonisunreal, the organiser of the London Unreal Engine Meetup group.

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                #8
                We're still talking about it. Did you hear that Apple is abandoning OpenGL? I wonder what pro tools will be left on the Mac...
                Sr. Product Manager
                Epic Games

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                  #9
                  OpenGL has been dying for years now due to Metal which is far superior . As far as pro tools uhh it has everything I need. Whats missing? It even has Autocad and finally a decent version of it. The only thing missing is Lumion for me but UE and UES hopefully on Mac will eliminate my need for it.

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                    #10
                    Is there Support for Maya in the Plans as well?

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                      #11
                      Originally posted by Betazero View Post
                      OpenGL has been dying for years now due to Metal which is far superior . As far as pro tools uhh it has everything I need. Whats missing? It even has Autocad and finally a decent version of it. The only thing missing is Lumion for me but UE and UES hopefully on Mac will eliminate my need for it.
                      Gotta quote him on this. BTW, with Unreal Studio working properly on Macs, we can also ditch Twinmotion and save some $.

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                        #12
                        Originally posted by Marco Melendez View Post
                        Is there Support for Maya in the Plans as well?
                        Yes there are. You can view this for the current planned support. https://unrealstudiohelp.epicgames.c...or-Development
                        Stephen Ellis | Senior Engine Coordinator

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                          #13
                          Any updates on this? Since the Beta has been extended does that mean the Mac version will be "hopefully end of next year" instead?

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                            #14
                            Any updates on releasing Datasmith for Mac? We're getting close to the end of the year and I'm wondering if it's still on track.

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                              #15
                              Hi everyone!
                              I just registered and I see that there is no version for mac ????

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