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Datasmith Feature Requests
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DarkS474 repliedI still hope there soon will be full support for native Direct import of Autodesk 3DS Max, Revit, VRED and Trimble SketchUp Pro files, so that poor indie developers could convert/import paid assets/projects bought on other marketplaces directly into UE4 whenever FBX or other exchanging formats are missing as well as not having to deal with materials conversions for expensive renderers like V-Ray and so on.
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roberteker repliedI would love an easy way to undo "Merge Actors".
It's really destructive right now, and really problematic to revert.
Very often, I discover that I accidentally merged something I shouldn't have, and then I need to start from zero again and hope I don't do another mistake.
Mistakes are really easy to creep in when you have thousands of parts in an import.
EDIT: To clarify, I was talking about the "Merge Actors" found in the developer menu. Apparently, there's a different workflow with Visual Dataprep as well.Last edited by roberteker; 12-13-2019, 07:16 AM.
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Fieol repliedOriginally posted by MaxISoP View PostBoth Unity and Lumberyard now have ECS workflow built-in. It would be awesome if Unreal has a ECS workflow.
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david.gillespie repliedOriginally posted by Joshua42777 View PostFeature request: native c# support. Or at least epic helping to debug the usharp plugin and make it production ready.
Would be interesting to hear from other Enterprise users what they think
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mikeskinnerwork repliedRequest please - Slice modifier animation support from 3ds max
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Joshua42777 repliedFeature request: native c# support. Or at least epic helping to debug the usharp plugin and make it production ready.
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david.gillespie repliedAwesome to see such a great list of supported file formats. I'm 99% sure IFC is supported. Have you tried 4.24 preview?
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Eivarius repliedOriginally posted by pf_breton View Post
The plugin is deactivated by default but once it’s on, it should be there.
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pf_breton repliedOriginally posted by HiIAmMoot View PostThanks. Regarding that however. In the inputs we can only specify datasmith filetypes. I'm dealing with IFCs however, would it be possible to handle IFC files through DataPrep as well?
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HiIAmMoot repliedThanks. Regarding that however. In the inputs we can only specify datasmith filetypes. I'm dealing with IFCs however, would it be possible to handle IFC files through DataPrep as well?
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pf_breton repliedOriginally posted by HiIAmMoot View PostWould it be possible for Datasmith to allow you to specify material replacements upon import? Something similarly to what you have when importing an fbx into a level. And pleade have it so where you can select more than 1 material at a time and specify its replacement.
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HiIAmMoot repliedWould it be possible for Datasmith to allow you to specify material replacements upon import? Something similarly to what you have when importing an fbx into a level. And pleade have it so where you can select more than 1 material at a time and specify its replacement.
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david.gillespie repliedOriginally posted by Sonic_reducer View PostIt would be great if the metadata could be imported as integers/doubles as well instead of only as strings. Right now a lot of metadata I get from Revit is kind of useless because it usually includes the unit format as well, making it impossible to convert to an integer/double. For instance: square footage metadata is displayed as '100 m²'. It would be better if it would just be displayed as 100 as a string (so you can convert it) but preferably as an actual int/dbl.
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