Announcement

Collapse
No announcement yet.

Physical Decoration Objects

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    [SUBMITTED] Physical Decoration Objects

    Hi, my first entry is about physical decorations. With self recorded sound for 11 modeled and textured objects and blueprint logic for sound playback and destructibles.
    Did you ever need objects like this for your scenes? What do you think about it?



    http://saschahenrichs.blogspot.de/p/...e-content.html

    The modified character features jitter free walking over physical objects, a grabbing logic and a custom shooting logic with custom projectile.
    however these things are only in there to better show off the physical objects.

    Click image for larger version

Name:	Madhouse_tidy.jpg
Views:	1
Size:	974.0 KB
ID:	1196912

    Click image for larger version

Name:	Madhouse_Chaos.jpg
Views:	1
Size:	947.4 KB
ID:	1196913

    #2
    Looks very useful!

    Comment


      #3
      This is pretty great, Ive implemented something similar into my Horror and FPS templates already, but one thing I havent been able to figure out is how to play sounds when objects scrap or drag along another object. Have you been able to figure this out?
      Stylized Low Poly Environment
      Stylized Low Poly Pine Forest
      Stylized Low Poly Buildings
      First Person Horror Template

      Comment


        #4
        actually a friend helped me to implement different physical movement stated, like bouncing(which is normal collision)/tumbling/sliding/rolling. however this system is still not stable enough to sell on the marketplace. perhaps i will upgrade this item at a later point or will have a new item for this.
        what you have to do is like testing for perpendicular velocity against impact normal. and then test for angular velocity. however there are a few pitfalls which are yet to be eliminated.
        so for this particuar marketplace item there are only normal collisions featured

        Comment


          #5
          Originally posted by [PB]Aphexx View Post
          actually a friend helped me to implement different physical movement stated, like bouncing(which is normal collision)/tumbling/sliding/rolling. however this system is still not stable enough to sell on the marketplace. perhaps i will upgrade this item at a later point or will have a new item for this.
          what you have to do is like testing for perpendicular velocity against impact normal. and then test for angular velocity. however there are a few pitfalls which are yet to be eliminated.
          so for this particuar marketplace item there are only normal collisions featured
          Ah thanks for the info, if I figure anything out based on this Ill let you know!
          Stylized Low Poly Environment
          Stylized Low Poly Pine Forest
          Stylized Low Poly Buildings
          First Person Horror Template

          Comment


            #6
            here one last video to this package http://youtu.be/PbShM7ko4Hg

            Comment

            Working...
            X