Announcement

Collapse
No announcement yet.

Multi Objects Renaming Tool

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    #46
    How do I do replacement with regex? I am trying to rename all files like SomeThing_Mat to M_SomeThing but I can't figure out how to do it.

    Comment


      #47
      Hi, What regex pattern are you trying to use?

      Comment


        #48
        Hi there. I have updated the MORT to version 3. From now (from UE4.23) MORT uses editor utility widget.
        You can find the new documentation here: https://drive.google.com/file/d/1t6c...usp=drive_open
        With editor utility widget MORT is more comfortable to use. Enjoy!

        Comment


          #49
          Hi there!
          I have prepared the How to Use MORTv3 PDF file: https://drive.google.com/file/d/1PWa...tF4Wjwxpx5RGyq
          It is for MORTv3 (UE4.23 and up).
          Have a nice projects!

          Comment


            #50
            There's a couple of things that I'm having trouble with.
            1. It is showing as a utility Blueprint, not a utility blueprint widget, so I can not right-click and run blueprint
            2. I can't find a way to pin this to the Window menu for easy access. and when I turn off show engine content, it disappears from the blutility shelf
            Any suggestions would be welcome!

            Comment


              #51
              OMG! 50% off on MORT!!! Hurry up!
              https://www.unrealengine.com/marketp...-renaming-tool

              Comment


                #52
                Originally posted by Joely-Bird View Post
                There's a couple of things that I'm having trouble with.
                1. It is showing as a utility Blueprint, not a utility blueprint widget, so I can not right-click and run blueprint
                2. I can't find a way to pin this to the Window menu for easy access. and when I turn off show engine content, it disappears from the blutility shelf
                Any suggestions would be welcome!
                Hi, What ue4 version are you using?

                Comment

                Working...
                X