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    #61
    Originally posted by rYuxq View Post
    In that case, shouldnt you sell "AAA Grass Material" instead of "AAA Grass"? The thread title is quite misleading. People (like me) might expect something else when you put it that way :P
    Reading the package description and technical details is necessary before making any purchase. I think I have explained it clearly there what you'd be getting. That said, while there's only one grass, there are 9 very different looking grass fields included in the package as an example.

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      #62
      Now that we've got 120 on a 2D screen you just know I'm going to ask you to give me 120 FPS on an HTC Vive so we can get this in our current VR project Can't let you think the performance fun is over quite yet
      Ironbelly Studios- Your External UE4 Development Partner: AAA Quality Services at Indie Prices
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        #63
        Is landscape color function/texture for nice blending included?
        Pull Request - UE-13079: World Origin Shifting for Multiplayer. Make Arma Not War - TFAR.

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          #64
          Ok, where do i get this?

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            #65
            Alright, thanks for the reply!

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              #66
              [MENTION=4917]Ironbelly[/MENTION], I don't have a VR device..
              We'll figure something out.
              [MENTION=27059]nkey[/MENTION], Just a basic grass texture on the ground.
              [MENTION=347684]Monsterlutz[/MENTION], Soon when it's passed the review and gets released on the UE4 Marketplace.
              [MENTION=45230]TimSkijwalker[/MENTION], Thanks for asking!

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                #67
                OP updated.

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                  #68
                  Hi this is a very nice looking grass. A question: is it possible to give it a snowy looking to it?

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                    #69
                    Does this grass material come with wind, if so is it possible to see it on video?

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                      #70
                      Hello
                      [MENTION=1465]Alexarg[/MENTION], Snow option isn't there at the moment. I will add it soon. [MENTION=16762]janpec[/MENTION], There are 3 wind modes included, each is customizable as well. You can see one in the performance test video I posted in the OP.

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                        #71
                        Very very happy with my purchase!

                        I can't really speak about performance since I butchered your LODs, my scene isn't optimized very much (I'm not an artist, so it's all trial and error) and my LS Mat is rather beefy, also I don't really have a frame of reference to go off of; but with foliage on I loose about 5-6fps at a distance of 15,000 can't give you my desity since it changes depending on certain criteria


                        I'll post a better before/after benchmark tomorrow with your default settings.

                        Also, is there any plans on adding some more mesh variations?
                        Last edited by DEV_Ethan; 11-06-2016, 04:28 AM.

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                          #72
                          5-6 FPS sounds reasonable for a view distance of 15,000 for grass. The view distance is too high though. Usually by having a good grass texture on the ground you can barely notice the grass meshes disappearing at a distance of like 7,000 to 10,000.
                          I'd do updates to the material system and add more meshes later but currently I don't have enough time.

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                            #73
                            Looks great. Good work!
                            SUMFX.net

                            Chameleon Post ProcessSharp TextCamera TransitionsLOOK! Color Grading PackSciFi UI SoundsCensoredAnimated CrosshairsMinimalist Lower ThirdsAngled Lower ThirdsHitPoint

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                              #74
                              Looks great, but i hope you didnt call it AAA Grass

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                                #75
                                Hi all,

                                Advanced Grass Material is now released: https://www.unrealengine.com/marketp...grass-material

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