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UFSM: Finite State Machine

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    That worked, the problem was that my VS 2019 was not setup correctly and was not vompiling the project... my bad sorry..

    I am getting this in the log?

    Exit: ]---------->(Standing) at (StateMachineComponent /Game/Maps/UEDPIE_0_TestLevel.TestLevel:PersistentLevel.BP_Player_C_0.Player Stance State Machine)

    Last edited by chiblue3d; 05-02-2020, 12:13 PM.

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