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    [WIP] Forest Fire Environment

    Hey guys,

    I'm currently working on getting a recent personal scene I created turned into something for the marketplace. My hope is that I can turn it into both a well value'd content pack, but also a learning tool for those who wanted to explore my original scene. Below is a screenshot and a video of the actual project I finished (not the content in the pack yet) and some details about what I am planning on submitting.

    The scene will include everything I used to create my original project, with foliage redone from scratch by hand. I also will include a version of the scene below as a demo scene, and more importantly to myself, a breakdown environment where I plan on including some simple explanations on what I did, how I did it, and why. All meshes will have LoDs, lightmaps, and all materials will be cleanly organized and commented. On a side note due to lots of the content being reworked, updated, etc the general visual quality should improve from what is seen below.

    I'll be updating this thread with progress, but in general things are going well and I'm very close to submitting it! Please feel free to hit me up for suggestions or questions!

    Alex

    Click image for larger version

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    What is being included:

    Maps:
    • Overview Map
    • Demonstration Level
    • Educational Level


    VFX/Materials:
    • 1 Burning leaf material
    • 1 Ground with vertex painted embers/fire Material
    • 1 Custom foliage with vertex painted burning Leaves Material with custom animation
    • 1 Trunk with vertex painted embers and fire material
    • 2 ambient fire particle systems to fill the air
    • 8 Fire particle systems for various uses
    • 2 ambient smoke materials
    • 1 background smoke card material
    • Various materials for the above mentioned particle systems



    Meshes:
    • 1 Stump
    • 1 Log
    • 4 Rocks of various sizes
    • 2 Shrubs
    • 1 fern
    • 1 grass clump
    • 1 simple terrain piece
    • 3 large trees


    Textures:
    • 2 Tiling ground textures
    • 1 tiling burned ground texture
    • 3 tiling bark textures
    • 1 leaf card texture for the trees
    • 1 fern card texture
    • 1 shrub card texture
    • 1 tiling fire texture
    • 3 custom made fire flipbook textures
    • 1 custom made smoke flipbook texture
    • 1 grass card texture
    • Various VFX masks, noises, and textures for use in the materials
    Last edited by Dralex789; 02-09-2016, 02:26 PM.

    #2
    This is absolutely beautiful! what pricepoint were you looking at for selling this?
    <a href="http://www.indiedb.com/games/delerium" title="View Delerium on Indie DB"><img src="http://button.indiedb.com/popularity/medium/games/49125.png" alt="Delerium"></a>

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      #3
      *Jaw drop- Looks awesome.

      Comment


        #4
        Originally posted by ModBodDolphin View Post
        This is absolutely beautiful! what pricepoint were you looking at for selling this?
        Honestly I'm not 100% sure. I know it's big range but probably somewhere between $40 and $70. It's a bit tough to quantify since there are quite a few different elements, some of which were pretty tricky create. I'm open to feeedback though!

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          #5
          If it works well, I'd support $70.
          Our Ghosts of War - The World's First World War 2 Survival Game
          Twitter: @ourghostsofwar

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            #6
            Looks so devastated! I guess it will be helpful for some people, looks and sounds great !
            Linkedin | ArtStation | -SCIFI 'PROPS' PACK- | -SCIFI 'POPULATE' PACK- | Shooter Game Tutorial | StarDrop

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              #7
              This looks amazing!
              If you want to build a ship, don’t drum up the men to gather wood, divide the work, and give orders. Instead, teach them to yearn for the vast and endless sea.
              ~ Antoine de Saint-Exupery

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                #8
                Wow. People doing environments in UE4 continually amaze me. Very nice work!

                Necro's Bone Box, Necro's Utility Material Pack, Necro's Utility Material Pack #2, Necro's Rock Box, Necro's Tool Box on the UE4 Marketplace.

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                  #9
                  Very cool. Ever thought about how this would interact with the current dynamic fire system on the marketplace? I.e. this concept with dynamic spread of fire etc?

                  Comment


                    #10
                    Thanks for the kind words everyone! More updates coming soon!

                    Originally posted by MrMrC View Post
                    Very cool. Ever thought about how this would interact with the current dynamic fire system on the marketplace? I.e. this concept with dynamic spread of fire etc?
                    I have thought about it! This pack will definitely stay a visual focused pack but I'm sure if it gets submitted and approved someone could combine the two and get something pretty cool!

                    Alex

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                      #11
                      Oh man this is gorgeous, sign me up for being very interested (I think 70$ sounds pretty reasonable too).

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                        #12
                        Can't wait to see this in the Marketplace, good job!
                        Regards,
                        Kia.

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                          #13
                          Just a quick update on progress:

                          -All textures and now 100% wrapped
                          -All but 2 materials are done, with around 70% of them commented out
                          -All but 2 of the 4 rock meshes are wrapped
                          -Particle work has been started

                          Also a link to a gif of the background smoke material. Fake particle lighting used to give some cool ambient distant smoke

                          http://i.imgur.com/AAh0MkX.webm

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                            #14
                            Just another update as things are getting close. All the content is wrapped with Lod's etc and the demonstration map is now done (pic below). All thats left is a double check on all the material comments and setting up the educational map with text to explain my process etc.

                            Click image for larger version

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                              #15
                              Originally posted by Dralex789 View Post
                              Just another update as things are getting close. All the content is wrapped with Lod's etc and the demonstration map is now done (pic below). All thats left is a double check on all the material comments and setting up the educational map with text to explain my process etc.
                              Wow, it's looking awesome. I really like the atmosphere!

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