Originally posted by NeonNewt
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\\VANGUARD INTERACTIVE
Marketplace - Action RPG Inventory System | Multiplayer TopDown Kit | Advanced Social System
Multiplayer TopDown Kit Tutorials - Merging The Action RPG Inventory System | Removing the Fog of War
Action RPG Inventory Tutorials - Merging Into Your Project | Adding New Items | FPS Controls w/ UI Mode Toggle
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ActionRPGInventory merging with Character Stats Kit
Almost done merging the ActionRPGInventory System with the Character Stats Kit from Panda Studios.
The Inventory does no effect the stats yet , but I am still working on it.
Here is a Link to my video.
https://youtu.be/tx6f0hwza94
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Originally posted by DiziART View PostI find ERROR. In my Loot_Hero table one item have "drop chance" == 0.001 in code minimal value 0.01. And in item list i have 5 items not 6\\VANGUARD INTERACTIVE
Marketplace - Action RPG Inventory System | Multiplayer TopDown Kit | Advanced Social System
Multiplayer TopDown Kit Tutorials - Merging The Action RPG Inventory System | Removing the Fog of War
Action RPG Inventory Tutorials - Merging Into Your Project | Adding New Items | FPS Controls w/ UI Mode Toggle
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The ARPGIS is compatible with 4.15 and can be upgraded to 4.15 from previous versions.
I will be submitting an update for people who are creating a new 4.15 project that makes some changes based on the new addition of the DataTable variable (Epic finally added it) as well as enabling window drag be default again. As usual I will include the notes for the changes when the update is submitted.\\VANGUARD INTERACTIVE
Marketplace - Action RPG Inventory System | Multiplayer TopDown Kit | Advanced Social System
Multiplayer TopDown Kit Tutorials - Merging The Action RPG Inventory System | Removing the Fog of War
Action RPG Inventory Tutorials - Merging Into Your Project | Adding New Items | FPS Controls w/ UI Mode Toggle
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Originally posted by Pirate View PostThe ARPGIS is compatible with 4.15 and can be upgraded to 4.15 from previous versions.
I will be submitting an update for people who are creating a new 4.15 project that makes some changes based on the new addition of the DataTable variable (Epic finally added it) as well as enabling window drag be default again. As usual I will include the notes for the changes when the update is submitted.
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Originally posted by Pirate View PostThe ARPGIS is compatible with 4.15 and can be upgraded to 4.15 from previous versions.
I will be submitting an update for people who are creating a new 4.15 project that makes some changes based on the new addition of the DataTable variable (Epic finally added it) as well as enabling window drag be default again. As usual I will include the notes for the changes when the update is submitted.
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Originally posted by OverRated_AU View PostI wouldn't bother the Get Data Table Row Node can only be used with literal datatable variables probably by design, the only other method which gives you a list of loot tables to select from is this approach below, i still think its better than Overridden the loot function.
The person at Epic who got the task probably just half ***** it so they could finish the rest of their tasks quickly.
Thank you for posting a work around for those wishing to see ways to use the new variable.\\VANGUARD INTERACTIVE
Marketplace - Action RPG Inventory System | Multiplayer TopDown Kit | Advanced Social System
Multiplayer TopDown Kit Tutorials - Merging The Action RPG Inventory System | Removing the Fog of War
Action RPG Inventory Tutorials - Merging Into Your Project | Adding New Items | FPS Controls w/ UI Mode Toggle
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I'll try and write up a bug report for the Get DataTable Row Node not taking the new DataTable variable when i get a chance. Unless someone else can. I am still travelling and mostly on my phone this week.\\VANGUARD INTERACTIVE
Marketplace - Action RPG Inventory System | Multiplayer TopDown Kit | Advanced Social System
Multiplayer TopDown Kit Tutorials - Merging The Action RPG Inventory System | Removing the Fog of War
Action RPG Inventory Tutorials - Merging Into Your Project | Adding New Items | FPS Controls w/ UI Mode Toggle
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Originally posted by Pirate View PostI doubt it's by design there is no reason why the DataTable variable shouldn't work eith nodes that take a DataTable input.
The person at Epic who got the task probably just half ***** it so they could finish the rest of their tasks quickly.
Thank you for posting a work around for those wishing to see ways to use the new variable.
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Originally posted by Demonith View PostPIE:Error: Error SetInputMode_GameAndUI expects a valid player controller as target
I try to add character controller still have this error ?? also i add new Game and UI bp same error ??
If this is the node in the InventoryHUD you can just remove the node as the InventoryPlayerController sets this Input Mode already during the InitializePlayer function. Or simply get controller and plug it into the node as the error is asking you to do.\\VANGUARD INTERACTIVE
Marketplace - Action RPG Inventory System | Multiplayer TopDown Kit | Advanced Social System
Multiplayer TopDown Kit Tutorials - Merging The Action RPG Inventory System | Removing the Fog of War
Action RPG Inventory Tutorials - Merging Into Your Project | Adding New Items | FPS Controls w/ UI Mode Toggle
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