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Action RPG Inventory System
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M.O.A.dev repliedJust a potential buyer wanting to know if this asset is still actively managed?
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DouglasR32 repliedOriginally posted by unit23 View PostAfter upgrading to 4.21 moving inventory items onto the equipment slots no longer works, also not auto equipping anymore, I am not aware that I changed something other than applying that slate brush fix, and moving inside the inventory still works. Any pointers what may cause this would be appreciated. It's like finding a needle in a haystack...I have been having a hard time finding a solution for dialogue systems and inventory systems. they seem to be rediculously complicated to build
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Rumpled Foreskin repliedIs it still possible to merge this with mptopdownkit or any updated guide?
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W4tchYourSix repliedHow do I go about getting the Main Hand Weapon Reference from AnimBP? when I attempt to check that variable on Equipment Character I get null. Any feedback would be excellent thanks for making this guys!
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unit23 repliedAfter upgrading to 4.21 moving inventory items onto the equipment slots no longer works, also not auto equipping anymore, I am not aware that I changed something other than applying that slate brush fix, and moving inside the inventory still works. Any pointers what may cause this would be appreciated. It's like finding a needle in a haystack...Last edited by unit23; 06-25-2019, 02:55 AM.
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SiriusSnoopy repliedHello,I've followed your tutorial - Multiplayer TopDown Kit - Merging The RPG Inventory System, it's almost success.But when the project run,right click the container slot,it can't loot the item and also drag doesn't work.Any ideas which step i've missed ?
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GoatOfDeath repliedhttps://forums.unrealengine.com/unre...10#post1614710
Nevermind, somehow missed this...
https://forums.unrealengine.com/unre...09#post1430809
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GoatOfDeath repliedHi Pirate,
I have somehow broken my tooltips for weapon items, text displays as {name} and {head}, nothing else other items work normally. Any ideas where to start?
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OverRated_AU repliedOriginally posted by UUCyberSteve View Post
You were added..
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UUCyberSteve repliedOriginally posted by OverRated_AU View Post
... add me on discord ...
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OverRated_AU repliedOriginally posted by UUCyberSteve View PostAs I mentioned before, I am just following the only integration video that is available between the two packages ... which is clearly out of date and the creators have not provided any recent purchasers with updated instructions. Can you (or anyone else) provide screenshots/information of how all of it should be connected (specifically related to the MPTDK, because when I try connecting the controller reference it says that it is not compatible)? I, as I assume several others, specifically purchased the two packages together specifically for the reason of combining them into one project ... in part to learn how they integrate. It seems like the two worked at one point in time, but now it does not. And as a newcomer to UE4 it has been frustrating ... especially since the window has passed to request a refund directly from Epic ... while I waited for a response from the creators. I understand that all if this is not anyone else's responsibility besides that of the creators. Now I am just trying to get something working considering that I already paid for it...
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UUCyberSteve repliedAs I mentioned before, I am just following the only integration video that is available between the two packages ... which is clearly out of date and the creators have not provided any recent purchasers with updated instructions. Can you (or anyone else) provide screenshots/information of how all of it should be connected (specifically related to the MPTDK, because when I try connecting the controller reference it says that it is not compatible)? I, as I assume several others, specifically purchased the two packages together specifically for the reason of combining them into one project ... in part to learn how they integrate. It seems like the two worked at one point in time, but now it does not. And as a newcomer to UE4 it has been frustrating ... especially since the window has passed to request a refund directly from Epic ... while I waited for a response from the creators. I understand that all if this is not anyone else's responsibility besides that of the creators. Now I am just trying to get something working considering that I already paid for it...
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OverRated_AU repliedOriginally posted by UUCyberSteve View Post
In the official video: "Tutorial - Action RPG Inventory System - Merging Into Your Project" at the time of this link, for one example: https://youtu.be/jXYA02qQo5Y?t=1551
There is a "SET" box in the BP "Container_Slot" that is connected immediately after the "Inventory Manager Component" ... also shown in the attached image taken from the same video.
That same "SET" box also existed in the same video for at least the Inventory Layout BP and maybe one more Inventory BP. However, when using the current version of the ARPG Inventory System, those "SET" boxes do not exist, so it is not clear as to what to connect the "Inventory Manager Component" into. As it is, the inventory system does not work without a connection and I have not seen any post, specific to Multiplayer TopDown Kit from the same creator, that addresses this situation.
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