Announcement

Collapse
No announcement yet.

Universal Mobile Ads for iOS & Android

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    #16
    Will this work on Fire TV?

    Comment


      #17
      Originally posted by HeadClot View Post
      Will this work on Fire TV?
      In general it works good in games for Amazon AppStore (smartphones, tablets) but I don't know if on Fire TV too because I don't have this device so I can't test it... Unfortunately I can't give you any guarantee that it works on Fire TV
      Last edited by gameDNA studio; 12-24-2015, 09:44 PM.
      Realtime Database Firebase | Ultimate Mobile Kit Firebase | Extended Facebook | Universal Mobile Ads | Google Analytics

      Comment


        #18
        Hi I'm trying to launch this on my android device (from the editor using launch command) - I'm pretty sure I followed the instructions. I'm using the 1.7 JDK installed from 4.10\Engine\Extras\AndroidWorks\Win64 android works 1r1

        LogPlayLevel: UnrealBuildTool: [javac] Compiling 344 source files to C:\projects\ZTA\Intermediate\Android\APK\bin\classes
        LogPlayLevel: UnrealBuildTool: [javac] C:\projects\ZTA\Intermediate\Android\APK\src\com\mopub\nativeads\MoPubRecyclerAdapter.java:65: error: diamond operator is not supported in -source 1.5
        LogPlayLevel: UnrealBuildTool: [javac] mViewPositionMap = new WeakHashMap<>();
        LogPlayLevel: UnrealBuildTool: [javac] ^
        LogPlayLevel: UnrealBuildTool: [javac] (use -source 7 or higher to enable diamond operator)
        LogPlayLevel: UnrealBuildTool: [javac] C:\projects\ZTA\Intermediate\Android\APK\src\com\mopub\nativeads\MoPubStreamAdPlacer.java:141: error: diamond operator is not supported in -source 1.5
        LogPlayLevel: UnrealBuildTool: [javac] mNativeAdMap = new WeakHashMap<>();
        LogPlayLevel: UnrealBuildTool: [javac] ^
        LogPlayLevel: UnrealBuildTool: [javac] (use -source 7 or higher to enable diamond operator)
        LogPlayLevel: UnrealBuildTool: [javac] 2 errors
        Any suggestions on what I should do?
        ZOMBIE TOWN AHHH (ANDROID/STEAM) | RIDE SHARE EMPIRE (ANDROID/GAME JAM) | NEVER NOT KNIGHT (ANDROID/GAME JAM) | TWITTER | MY UE4 TUTORIALS | ANSWERHUB

        Comment


          #19
          Originally posted by BPANDREW View Post
          Hi I'm trying to launch this on my android device (from the editor using launch command) - I'm pretty sure I followed the instructions. I'm using the 1.7 JDK installed from 4.10\Engine\Extras\AndroidWorks\Win64 android works 1r1

          Any suggestions on what I should do?

          Please open build.xml file at location C:/NVPACK/android-sdk-windows/tools/ant/build.xml (or equivalent AndroidWorks installation path for you).

          Find lines:
          Code:
              <property name="java.target" value="1.5" />
              <property name="java.source" value="1.5" />
          and change to:
          Code:
              <property name="java.target" value="7" />
              <property name="java.source" value="7" />
          Please let me know if it works
          Realtime Database Firebase | Ultimate Mobile Kit Firebase | Extended Facebook | Universal Mobile Ads | Google Analytics

          Comment


            #20
            making the above build.xml changes + enabling EVERY provider worked for me. I wanted to only do admob + unity videos, that created some kind of dependency issue in the java build.

            Thank you for helping me over the holidays & also very sorry for bothering you during them
            ZOMBIE TOWN AHHH (ANDROID/STEAM) | RIDE SHARE EMPIRE (ANDROID/GAME JAM) | NEVER NOT KNIGHT (ANDROID/GAME JAM) | TWITTER | MY UE4 TUTORIALS | ANSWERHUB

            Comment


              #21
              Thanks for the release, and happy holidays.

              Marketplace Link: https://goo.gl/GGdV9m
              twitter.com/tzenku | tzenku.com

              Comment


                #22
                Originally posted by BPANDREW View Post
                making the above build.xml changes + enabling EVERY provider worked for me. I wanted to only do admob + unity videos, that created some kind of dependency issue in the java build.

                Thank you for helping me over the holidays & also very sorry for bothering you during them
                Ohh, it's probably a little bug. I'll fix this after holidays and you will be able to select ad networks which you want to use
                Last edited by gameDNA studio; 12-26-2015, 08:57 AM.
                Realtime Database Firebase | Ultimate Mobile Kit Firebase | Extended Facebook | Universal Mobile Ads | Google Analytics

                Comment


                  #23
                  Thanks for the release! You the best!

                  Comment


                    #24
                    Hi , you did greate epic thing to me and other peopole, good. I definitly will buy this plugin, keep updating pls . lol.

                    Comment


                      #25
                      Wow! Great work! We've been waiting for a plugin to provide video ads for months! Instant purchase for us

                      Comment


                        #26
                        Could you confirm if I purchase this through Sellfy that I will get all future updates, similarily with your google analytics plugin. Thanks

                        Comment


                          #27
                          Originally posted by darinsmyth View Post
                          Could you confirm if I purchase this through Sellfy that I will get all future updates, similarily with your google analytics plugin. Thanks
                          Yes, all future updates are included in Sellfy purchases :-)
                          Realtime Database Firebase | Ultimate Mobile Kit Firebase | Extended Facebook | Universal Mobile Ads | Google Analytics

                          Comment


                            #28
                            Originally posted by gameDNA studio View Post
                            Yes, all future updates are included in Sellfy purchases :-)
                            That's great thank you for clarifying that, purchase made

                            Comment


                              #29
                              Just an update to say after a bit of tinkering (i had some sdk issues) i've managed to get video ads (vungle and unityads) working great in a UE4 mobile game using this plugin

                              Comment


                                #30
                                Originally posted by darinsmyth View Post
                                Just an update to say after a bit of tinkering (i had some sdk issues) i've managed to get video ads (vungle and unityads) working great in a UE4 mobile game using this plugin
                                It's nice to hear! Awesome
                                Realtime Database Firebase | Ultimate Mobile Kit Firebase | Extended Facebook | Universal Mobile Ads | Google Analytics

                                Comment

                                Working...
                                X