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Side Scroller Shooter Kit - Cover system, Human AI, QTE System & much more!

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  • replied
    Hello, great template. Is there a way to change the aiming? I find it confusing that the target sign is on the ground and bound in some strange way.

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  • replied
    [MENTION=513505]Votan[/MENTION] Here's link to documentation:

    https://docs.google.com/document/d/1...it?usp=sharing

    It's also in the first post.

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  • replied
    Originally posted by Smarkoff View Post
    Hey Guys,

    I'm actually OOO for this week but if you need anything for release or for updates you can either tag or PM [MENTION=36490]Reubitron[/MENTION] or message marketplace-support@unrealengine.com and someone on the team will help you out while I'm gone.

    Thanks!

    Stephanie
    I was guessing that you could be out of office. I've send PM to [MENTION=36490]Reubitron[/MENTION].

    Thanks Stephanie

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  • replied
    Originally posted by hamsterPL View Post
    [MENTION=513505]Votan[/MENTION] I'm still polishing it. I will add link to documentation before release, probably right after the weekend.

    I'm still waiting for [MENTION=29169]Smarkoff[/MENTION] to update my description and new pictures which I've send. :/
    Hey Guys,

    I'm actually OOO for this week but if you need anything for release or for updates you can either tag or PM [MENTION=36490]Reubitron[/MENTION] or message marketplace-support@unrealengine.com and someone on the team will help you out while I'm gone.

    Thanks!

    Stephanie

    Leave a comment:


  • replied
    Originally posted by hamsterPL View Post
    [MENTION=513505]Votan[/MENTION] I'm still polishing it. I will add link to documentation before release, probably right after the weekend.

    I'm still waiting for [MENTION=29169]Smarkoff[/MENTION] to update my description and new pictures which I've send. :/
    [MENTION=16530]hamsterPL[/MENTION] Thank you.

    Leave a comment:


  • replied
    Originally posted by Votan View Post
    [MENTION=16530]hamsterPL[/MENTION] Can you share URL to documentation before release ?
    [MENTION=513505]Votan[/MENTION] I'm still polishing it. I will add link to documentation before release, probably right after the weekend.

    I'm still waiting for [MENTION=29169]Smarkoff[/MENTION] to update my description and new pictures which I've send. :/

    Leave a comment:


  • replied
    [MENTION=16530]hamsterPL[/MENTION] Can you share URL to documentation before release ?

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  • replied
    Thank you [MENTION=505549]Olivercomposing[/MENTION]

    [MENTION=414089]Nightraiyven[/MENTION] Me too! Looking forward to see what game are you going to make with this kit

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  • replied
    Good job! I liked it!

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  • replied
    Thats great news.
    You definatley have a sale from me.
    Cant wait until the 24th ☺

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  • replied
    I received e-mail from Epic and they accepted my pack

    Release is scheduled for 24th August ^^


    [MENTION=513505]Votan[/MENTION] I made this using blueprints.

    Today I finished writing documentation (75 pages) - it will be available for everyone.

    Price will be $69.99
    Last edited by hamsterPL; 08-06-2016, 01:53 PM.

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  • replied
    [MENTION=16530]hamsterPL[/MENTION] Do you use blueprint or C++ ?

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  • replied
    i have no real interest in making a sidescroller... but this kit is just so sexy that i will buy it just to look at it on my own screen.

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  • replied
    Please let us know on the forum once it will be available.

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  • replied
    Thank you [MENTION=1266]erWilly[/MENTION], [MENTION=145535]furiozo[/MENTION], [MENTION=463317]Peter Shoferistov[/MENTION], [MENTION=29606]MrWilson13[/MENTION]


    [MENTION=463317]Peter Shoferistov[/MENTION] Melee attacks are already implemented for player and AI and they are pretty straight forward to use. I think it wouldn't take much to new add new ones because all you need is add a new weapon, some animation for pose for upperbody for holding weapon and animation of attack itself. As for damage logic - it's done through capsule tracing which is constrain to specific bone. For example kick attack - tracing is done from foot ball to knee. Kit is very customizable but it depends what do you need, you can always ask here what you want to accomplish


    [MENTION=1266]erWilly[/MENTION] You mean like melee attacks? If yes basicly aswer is above ^^

    I finished example campaign levels and send files to Epic. I hope it will be release within a month or so.

    Here's new video from example campaign, UI, options and save game framework


    Last edited by hamsterPL; 08-02-2016, 03:58 PM.

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