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    [GAUGING INTEREST] C++ or BLueprint Assets

    I was thinking about making some high quality game templates, for example a Diablo style game, and a question popped into my head,
    i was wondering what the community would prefer in terms of market place assets. Im sure all marketplace content creators would be curious about how people feel so i decided to start this poll.

    Would your rather assets to be
    1. Blueprint only. No need for visual studios at all.
    2. C++ / blueprint, C++ core classes with exposed blueprint functions etc.
    3. Two assets on the market place, one c++ and one blueprint


    Thanks!
    25
    Blueprint only. No need for visual studios at all.
    28.00%
    7
    C++ / blueprint, C++ core classes with exposed blueprint functions etc.
    48.00%
    12
    Two assets on the market place, one c++ and one blueprint
    24.00%
    6
    JcInventory, a Jigsaw Grid based Inventory designed in UMG and blueprint

    #2
    You'd have to release your c++ classes and blueprints in a plugin. aside from that.

    i would prefer if you had both blueprint and c++ templates so that way someone isnt forced into one type of programming.
    Youtube
    Machine Learning C++ Plugin
    Lindenmayer System C++ Plugin

    Comment


      #3
      I prefer Blueprints exclusively. The script goes further for me in other areas I use blueprints and I can modify to fit my game product inside UnrealEditor.
      HeadlessStudios.com - S P A G H E T T I: Ninja Swords, Guns & Monsters & Other S**t! - Join Our Discord

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