Announcement

Collapse
No announcement yet.

Chameleon Post Process

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • started a topic [RELEASED] Chameleon Post Process

    Chameleon Post Process

    Click image for larger version  Name:	Store_1.jpg Views:	1 Size:	92.0 KB ID:	1483367

    NOW ON MARKETPLACE

    Current version: 10.0Chameleon is an advanced Post Processing blueprint actor for Unreal Engine 4. You will need to place only one Chameleon actor on your scene to access all of its benefits.
    Chameleon currently has 70 different (and combinable) post process effects with customizable parameters and planned to be updated constantly with new effects.



    Click here for a list of all effects



    Effect requests from the community would be appreciated!

    Click image for larger version  Name:	Store_2.jpg Views:	1 Size:	381.3 KB ID:	1483370

    Click image for larger version  Name:	Store_3.jpg Views:	1 Size:	308.9 KB ID:	1483371

    Click image for larger version  Name:	Store_4.jpg Views:	1 Size:	449.0 KB ID:	1483372

    Click image for larger version  Name:	Store_5.jpg Views:	1 Size:	431.6 KB ID:	1483373


    ▼ Changelog

     
    Spoiler



    CHAMELEON IS NOT BACKWARDS COMPATIBLE.

    PACKAGE UPDATES ARE INTENDED TO BE USED AND DEVELOPED WITH THE LATEST STABLE UNREAL ENGINE VERSION AVAILABLE ON THE RELEASE TIME OF THAT PACKAGE. IF YOU WANT TO GET THE LATEST FEATURES THAT CHAMELEON OFFERS, PLEASE USE THE LATEST ENGINE VERSION.
    Last edited by SumFXSupport; 01-31-2019, 11:38 AM.

  • replied
    Excellent!

    Leave a comment:


  • replied
    Originally posted by catalejo View Post
    Hi SumFX did you ever try working on key-stone/corner pin post process? is it possible?
    Hey there,

    Yes, I did but it is not ready to publish yet. Actually, the Pyramid effect from the last update was a product of the r&d process of it : )

    Leave a comment:


  • replied
    Hi SumFX did you ever try working on key-stone/corner pin post process? is it possible?

    Leave a comment:


  • replied
    For anyone else, now fix also live on the marketplace.

    Leave a comment:


  • replied
    Originally posted by SumFX View Post

    Sure. There were unconnected nodes in the Comic material, just before emission input. You need to connect them in the same order as their visual flow.

    Click image for larger version

Name:	qfix.jpg
Views:	1
Size:	72.4 KB
ID:	1583370
    Thank you.

    Leave a comment:


  • replied
    Originally posted by Medvega View Post

    Can you please say where to look to fix it manualy?
    Sure. There were unconnected nodes in the Comic material, just before emission input. You need to connect them in the same order as their visual flow.

    Click image for larger version

Name:	qfix.jpg
Views:	1
Size:	72.4 KB
ID:	1583370

    Leave a comment:


  • replied
    Originally posted by SumFX View Post

    Hi,

    Thanks for reporting it. Fix has been submitted.
    Can you please say where to look to fix it manualy?

    Leave a comment:


  • replied
    Originally posted by Medvega View Post
    Greetings, Comic effect does not work correctly - (Blending Opacity) does not work in 4.21 after latest update.
    Hi,

    Thanks for reporting it. Fix has been submitted.

    Leave a comment:


  • replied
    Greetings, Comic effect does not work correctly - (Blending Opacity) does not work in 4.21 after latest update.

    Leave a comment:


  • replied
    Originally posted by Ryan Darcey View Post
    Awesome! Thank you!!!! I saw previews for Mojo and Zone...do you have one for Pyramid?
    Sure

    Leave a comment:


  • replied
    Awesome! Thank you!!!! I saw previews for Mojo and Zone...do you have one for Pyramid?

    Leave a comment:


  • replied
    Chameleon V11.0 is live! And here's the changelog:
    • New effect: Zone
    • New effect: Pyramid
    • New effect: Mojo
    • The new demo hall.
    • Grid Cell Animated field has been added to Grid Cell effect.
    • Grid Cell Animation Speed field has been added to Grid Cell effect.
    • Circles Ratio field has been added to Circles effect.
    • Tiles Centered field has been added to Tiles effect.
    • Camera Shake Power field has been removed from the Camera Shake effect.
    • Camera Shake Power (X) field has been added to Camera Shake effect.
    • Camera Shake Power (Y) field has been added to Camera Shake effect.
    • World Glitch Animated field has been added to World Glitch effect.
    • World Glitch Animation Speed field has been added to World Glitch effect.
    • Scratches Distortion Map field has been added to Scratches effect.
    • Scratches Distortion Amount field has been added to Scratches effect.
    • Scratches effect is completely rewritten in a blueprint.
    • Screen Damage effect is mostly rewritten with performance and workflow updates.
    • Sketch effect is mostly rewritten with workflow updates.
    • Sketch effect is now before tonemapping.
    • Screen Damage Intensity default value changed to 10.0 (was 3.0).
    • Screen Damage Distortion default value changed to 0.15 (was 0.03).
    • Screen Damage Edge Size default value changed to 0.8 (was 0.11).
    • Screen Damage Fading default value changed to 0.3 (was 0.1).
    • Sketch Power default value changed to 0.3 (was 4.0).
    • Sketch Pattern Speed default value changed to 1.5 (was 0.0).
    • Performance improvements on both editor and cooked builds.
    • Effects are now displayed in alphabetical order by inside the Chameleon’s details window.
    • Chameleon’s actor icon now has world space sizing to prevent out of bounds editor camera when focusing on its actor.
    • Package size is now 320 MB (was 150 MB).

    Leave a comment:


  • replied
    Originally posted by SumFX View Post
    The new demo hall, coming with the next update of Chameleon.

    Click image for larger version

Name:	CDHall1.jpg
Views:	1
Size:	323.1 KB
ID:	1576189
    Chameleon Demo Hall is now downloadable: https://sumfx.net/download/2209

    Leave a comment:


  • replied
    The new demo hall, coming with the next update of Chameleon.

    Click image for larger version

Name:	CDHall1.jpg
Views:	1
Size:	323.1 KB
ID:	1576189

    Leave a comment:

Working...
X