Hey,
I have opened up the realistic character scene in 4.16.1 and added Chameleon to it. The performance doesn't drop when you add it into the scene without any effects turned on now, so that's good, well done.
Unfortunately many of the features seem to be broken. Most of the Colour Grading tab doesn't work, apart from Tint, cant control the Ambient Occlusion- when you turn the intensity off and view the AO in lighting settings its still there, if you change the other settings for it it still looks the same. I've tried a quick go with some of the more advanced affects (snow, rain, comic, glitch, etc) and they seem to work.
Would you be able to test it and fix up the broken features?
Also a couple of requests:
Would we be able to have the drop down tabs ordered alphabetically please? It would make it MUCH easier to find things.
In the Chameleon Settings would we be able to have a priority and blend distance (for when we use it bound)? This would make it easier to use multiple ones and to work with standard post process volumes.
Thanks
I have opened up the realistic character scene in 4.16.1 and added Chameleon to it. The performance doesn't drop when you add it into the scene without any effects turned on now, so that's good, well done.
Unfortunately many of the features seem to be broken. Most of the Colour Grading tab doesn't work, apart from Tint, cant control the Ambient Occlusion- when you turn the intensity off and view the AO in lighting settings its still there, if you change the other settings for it it still looks the same. I've tried a quick go with some of the more advanced affects (snow, rain, comic, glitch, etc) and they seem to work.
Would you be able to test it and fix up the broken features?
Also a couple of requests:
Would we be able to have the drop down tabs ordered alphabetically please? It would make it MUCH easier to find things.
In the Chameleon Settings would we be able to have a priority and blend distance (for when we use it bound)? This would make it easier to use multiple ones and to work with standard post process volumes.
Thanks
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