Announcement

Collapse
No announcement yet.

Is it possible to have a special (discounted) "sale" price on our packages?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Is it possible to have a special (discounted) "sale" price on our packages?

    I have a number of packages coming out soon. I was curious if we have the option to choose a period of time (say, one week) and have that package "on sale" with a reduced price?
    Thanks,
    Adam Block
    Craft Media Group
    Award Winning Sound And Music For Games
    www.craftmediagroup.com
    adam@craftmediagroup.com

    #2
    This is definitely possible, but you cant "set" that flag yourself. You should talk about that with Jon Jones, best through the Zendesk Ticket you already have for your packages.

    Cheers,
    Indy
    FinalCamera on Marketplace / Web Demo
    TopDown Toolkit on Marketplace / Web Demo

    Comment


      #3
      Yep but you have to go through Epic Games. At least that's their policy as of now.

      Comment


        #4
        Hi Adam! We are working on planning sales, and we just wrapped up our third sale last night. As of right now, we're reaching out to individual creators and asking them if they'd be interested in participating in a sale, and we're planning out our next few. We're not ready to open up the Marketplace to everyone running their own discounts\sales at this point in time, but if you'd like to discuss being a part of one of our upcoming sales, drop me an email at marketplace-support@unrealengine.com and let's talk.
        -jon [ web: www.jonjones.com | twitter: @jonjones ]

        Comment


          #5
          What criteria are you choosing from when choosing things to go on sale?
          Easy weapons in Unreal Engine 4:
          Check out Realistic Blueprint Weapons

          Currently doing a tutorial series on Vectors and what they are good for.
          Please visit Unreal Unscripted

          Comment


            #6
            Hi Rasped! We're looking at a lot of things right now and gathering data on how better to promote and sell content, and setting different variables to see what sort of results we can get. One of the main things we're sensitive to is turning into a store people only visit when there's a sale. We want the Marketplace to be a place where creators can sell their content and think of it as a boutique storefront for the handcrafted products they sell, instead of a going-out-of-business sale or a flea market. It's hard to retain productive talent if everything is a race to the bottom. With that in mind, we've been starting off sales slowly and gently to see what effect our different promotional channels have on sales. Try this length of sale, try that type of content, bundle this, theme that, start a mailing list, etc.

            More to the point of your question, we've been looking at themed sales (like the Horror sale recently), a sale for content published by early Marketplace adopters (to test how effectively we can increase sales by promoting content released prior to our big GDC boost), a limited-time sale to provide large discounts to some of the higher-end and higher-cost Marketplace content (the flash sale that ended last night), and we're putting together ideas of what else to do. Other ideas we've had are bundling together content at a discount for students, a sale consisting solely of Blueprints, a selection of content targeting a specific genre or type of game (military sim, FPS, 2D shooter, etc), and things along those lines. It's pretty up in the air right now and open to suggestions, and I'd like to hear from the community about what they'd be interested in seeing!

            What do you guys and girls think would be a cool Marketplace sale?
            -jon [ web: www.jonjones.com | twitter: @jonjones ]

            Comment


              #7
              Daily Deal
              Name says it all

              Payday Buster
              First week of every month, preferably some big expensive thing.

              End of month snack
              Last week of the month, some of the cheaper items go on sale.

              The XYZ package
              You mention this. A themed package where you get a bunch of assets that could build into an FPS, RTS or whatever.

              Join the club
              Sale of the most popular items.
              Easy weapons in Unreal Engine 4:
              Check out Realistic Blueprint Weapons

              Currently doing a tutorial series on Vectors and what they are good for.
              Please visit Unreal Unscripted

              Comment


                #8
                Those are really great ideas! I like those a lot. I'm going to discuss those in the team at our next meeting and see what we can make work. Awesome input. Thank you!
                -jon [ web: www.jonjones.com | twitter: @jonjones ]

                Comment


                  #9
                  I like Rasped ideas, but I don't think such amount of sales is healthy for Marketplace. End of month + Payday buster = 1/2 of the month is sale + themed and flash sales = 3/4 of month under sale.
                  I think it may convert Marketplace mentality into "Woah! What a great asset! Surely will buy this on appropriate sale!"
                  SuperGrid: Marketplace Page | Feedback Thread | Demo | Website
                  Level design and prototyping for newbies

                  Comment


                    #10
                    Originally posted by zeOrb View Post
                    I like Rasped ideas, but I don't think such amount of sales is healthy for Marketplace. End of month + Payday buster = 1/2 of the month is sale + themed and flash sales = 3/4 of month under sale.
                    I think it may convert Marketplace mentality into "Woah! What a great asset! Surely will buy this on appropriate sale!"
                    I feel the same. I would prefer one small sale a month, MAXIMUM.
                    Spline-Enabled Fence Pack - "Great pack, huge time-saver, top quality and enough variety to really make the assets unique." -Dark Acre Jack
                    Destructible Road Signs - "Seriously awesome. Single blueprint for pretty much all the road signs you'll ever need." -thankstipscom
                    Zipline/Teleporter/JumpPad - "This is a very flexible system for any project, and really simple to implement." -lunyBunny
                    Wooden Storage Pack - "Very good high quality assets and well worth it." -Deathweave
                    Digital Portfolio

                    Comment


                      #11
                      There needs to be a very sibstantial amount of assets on the marketplace for limited, themed sales to be feasible. With the amount that is out there, it doesn't make sense to have these tupes of sales. Maybe a couple of "early adopter" or new release sales every week or 2, and a themed sale for 1 weekend per month would be better for the amount of products currently on the Marketplace.
                      WIP: Science Project - A collection of middle school through advanced college level science theory and formula-based functions for use in your own projects
                      World Machine to UE4 Export Macro
                      WM Folder Generator - Creates a folder that you name with HeightMap, NormalMap, SplatMap, and Tile sub-folders

                      Comment


                        #12
                        I agree completely that the volume of assets in the marketplace doesn't warrant sales constantly. I was merely giving my ideas for sales that they could make. And they don't have to be there constantly.. (The daily deal would, but... in the future)
                        Easy weapons in Unreal Engine 4:
                        Check out Realistic Blueprint Weapons

                        Currently doing a tutorial series on Vectors and what they are good for.
                        Please visit Unreal Unscripted

                        Comment

                        Working...
                        X