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Main Menu & Ingame Menu ( continue or not). basic for beginners

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  • replied
    Cool hopefully they open the market place for code plug ins by the time your done.

    Leave a comment:


  • replied
    Originally posted by X.E.R.T. View Post
    I thought I saw another menu market place item post saying they couldn't achieve key binding without using c++ and code plug ins are not on the marketplace yet. Is your key binding 100% blueprints?
    no, a few options are made in C++

    Leave a comment:


  • replied
    Originally posted by Sweetdarkness View Post
    @qdelpeche,
    - key bindings : to change every key, example: change your movement buttons
    I hope that you have small idea now how it will look like ^^
    I thought I saw another menu market place item post saying they couldn't achieve key binding without using c++ and code plug ins are not on the marketplace yet. Is your key binding 100% blueprints?

    Leave a comment:


  • replied
    Originally posted by lunyBunny View Post
    don't forget a customizable loading screen!

    Give a better deal for the look, as example of the capabilities in your menu.
    Will attract considerable interest, something more refined as a finished template


    Luny
    Thank you for the idea Luny^^ I will definitly try that!

    Leave a comment:


  • replied
    don't forget a customizable loading screen!

    Give a better deal for the look, as example of the capabilities in your menu.
    Will attract considerable interest, something more refined as a finished template


    Luny

    Leave a comment:


  • replied
    it will be finished in a month or so

    Leave a comment:


  • replied
    Originally posted by Sweetdarkness View Post
    @speiderful

    it will be customizable.
    I will explain every detail with notes, so everyone can change anything from texts to background colors , etc
    Perfect!
    Then im very interested in this.

    Leave a comment:


  • replied
    @speiderful

    it will be customizable.
    I will explain every detail with notes, so everyone can change anything from texts to background colors , etc

    Leave a comment:


  • replied
    Originally posted by Sweetdarkness View Post
    @qdelpeche,
    My bad, the main menu blueprint will have : load & save system, starting your level, quitting your game.
    the options menu will have :
    - video settings: resolutions, shadow quality, distance view
    - sound: which sound systems you use, to increase or decrease your sound effects like music etc
    - key bindings : to change every key, example: change your movement buttons
    - control settings : adding joysticks/game pads and the speed of your mouse, etc
    - game settings: example : the difficulty of the game, etc

    I hope that you have small idea now how it will look like ^^
    I would gladly pay 5$ for something like that, will it be easy to customize?

    Leave a comment:


  • replied
    @qdelpeche,
    My bad, the main menu blueprint will have : load & save system, starting your level, quitting your game.
    the options menu will have :
    - video settings: resolutions, shadow quality, distance view
    - sound: which sound systems you use, to increase or decrease your sound effects like music etc
    - key bindings : to change every key, example: change your movement buttons
    - control settings : adding joysticks/game pads and the speed of your mouse, etc
    - game settings: example : the difficulty of the game, etc

    I hope that you have small idea now how it will look like ^^

    Leave a comment:


  • replied
    Originally posted by Sweetdarkness View Post
    note: these are some basic alpha models and i will add many options to it with a better design
    I think you might get a better response if you explain all the options and maybe show the new design. Right now you aren't showing much. Just my 2c.

    Leave a comment:


  • Main Menu & Ingame Menu ( continue or not). basic for beginners

    8
    yes
    62.50%
    5
    no
    37.50%
    3
    Hello,
    I was wondering if the Unreal Engine community would be intrested in a blueprint project with basic menu options like:
    the main menu blueprint will have : load & save system, starting your level, quitting your game.
    the options menu will have :
    - video settings: resolutions, shadow quality, distance view
    - sound: which sound systems you use, to increase or decrease your sound effects like music etc
    - key bindings : to change every key, example: change your movement buttons
    - control settings : adding joysticks/game pads and the speed of your mouse, etc
    - game settings: example : the difficulty of the game, etc



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    These are some basic stuff for beginners.
    but I was wondering if someone is intrested in these kind of stuff if so, is 5 dollars much for a project like this?
    please comment ^.^

    Thanks!

    note: these are some basic alpha models and i will add many options to it with a better design
    Last edited by Sweetdarkness; 05-14-2015, 08:53 AM.
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