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    [RELEASED] Check Point System

    Check Point System - Available here!

    Tutorials
    Simple Checkpoint System - Passing New Variables Part 1: Saving the variable
    Simple Checkpoint System - Passing New Variables Partt 2: Loading the variable
    Simple Checkpoint System - Loading from UMG Menu

    Coming Soon: Multiplayer Support

    Price:4,99$

    Description:
    Don’t let the price fool you! This project offers a robust and versatile system for you to quickly set up a linear or none-linear checkpoint system within your game.
    All that is left is for you to add the visual components to the Actor, and enjoy!

    Features:
    -Linear functionality I.E. Spawn at the furthest check point rather then the last activated.
    -None-Linear funtionality I.E. Spawn at the last Activated Check Point.
    -2D and 3D supported.
    -Add Offset to Original Spawn location.
    -Set Player Rotation on spawn (Mostly for 3D Projects)

    Work Flow Features:
    -Easily Delete Saved Game Slots within the Editor.
    -Lock Y Axis for quick placement in 2D games.
    -Adjust Scale in editor
    -Quickly switch between the 3 collision shapes: Box, Sphere, Capsule.
    -Pass on all above settings to subsequent Checkpoint actors to reduce copy-paste time.

    Last edited by Mortusnyte; 06-09-2015, 10:22 PM.
    David Hache aka Mortusnyte - Youtube
    Content Creator
    -Match-3 Blueprint
    -Simple Checkpoint System
    -2D Character Engine - WIP

    "Give me your best shot... If you're prepared for the void!" -Magus, 600 A.D.

    #2
    I'm loving all the support, keep it up! Between you and me, I've been using this system left and right in my projects lately, really quick and easy implementation while playing with my 2D projects! But of course, you can also use it for your 3D Projects
    For 5$, it's a no brainer, I never would of gone through the trouble of making this had it already been on the Market!

    But you know what, I'm feeling really generous with all the votes already in, so if you vote or have voted and send me a PM here, I will give you my JumpMechanic BP from my Character 2D Engine Project for Free.

    If my PM box is full just reply to this thread
    Last edited by Mortusnyte; 05-06-2015, 02:51 AM.
    David Hache aka Mortusnyte - Youtube
    Content Creator
    -Match-3 Blueprint
    -Simple Checkpoint System
    -2D Character Engine - WIP

    "Give me your best shot... If you're prepared for the void!" -Magus, 600 A.D.

    Comment


      #3
      Sounds like something I could use, great job, have my vote.
      Regards,
      Kia.

      Comment


        #4
        Originally posted by Kia View Post
        Sounds like something I could use, great job, have my vote.
        Thank you, everything is going well, the project should pass the voting process soon if it hasn't already.
        David Hache aka Mortusnyte - Youtube
        Content Creator
        -Match-3 Blueprint
        -Simple Checkpoint System
        -2D Character Engine - WIP

        "Give me your best shot... If you're prepared for the void!" -Magus, 600 A.D.

        Comment


          #5
          Voted!

          Can I use your Check Point System to complement another save system since my game manages many other important variables as stats, XP, HP, Level, Mana, Inventory items...?
          lunybunny.com
          lunybunny.com

          Comment


            #6
            Originally posted by lunyBunny View Post
            Voted!

            Can I use your Check Point System to complement another save system since my game manages many other important variables as stats, XP, HP, Level, Mana, Inventory items...?
            Yes of course! I created a Save Game blueprint to support my system, because otherwise, how would you know it works But it mostly serves as a place holder. Simply copy over the variables from the Save Game blueprint that I created over to yours, and load your Save Game Class instead of mine. The core of the Simple Check Point System mechanic happens inside of a function library and it really is built to work as a check point system rather then a "save and load" system. What I mean is that, there really isn't many variables to copy over from the Save Game Blueprint
            Click image for larger version

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            With that said, I still offer some hints inside the actor blueprint and even added a place holder variable for those that would want to build from this Save Game blueprint.

            I hope that this information was helpful, once the product is released, I will make a short tutorial video to illustrate how to transfer over to your own Save Game blueprint instead of using the one provided. Which means that my Check Point System would work perfectly paired with the "Easy Save And Load" product already on the Market. Gotta love super affordable products!

            Cheers!
            Last edited by Mortusnyte; 05-06-2015, 02:45 AM.
            David Hache aka Mortusnyte - Youtube
            Content Creator
            -Match-3 Blueprint
            -Simple Checkpoint System
            -2D Character Engine - WIP

            "Give me your best shot... If you're prepared for the void!" -Magus, 600 A.D.

            Comment


              #7
              The system has been approved and will eventually appear on the Market.

              Thank you all for the support!
              David Hache aka Mortusnyte - Youtube
              Content Creator
              -Match-3 Blueprint
              -Simple Checkpoint System
              -2D Character Engine - WIP

              "Give me your best shot... If you're prepared for the void!" -Magus, 600 A.D.

              Comment


                #8
                Bought, I will to test it now!



                Luny
                lunybunny.com
                lunybunny.com

                Comment


                  #9
                  Originally posted by lunyBunny View Post
                  Bought, I will to test it now!



                  Luny
                  Thank you! Let me know if you are having issues, on my end it is stuck on syncing.
                  David Hache aka Mortusnyte - Youtube
                  Content Creator
                  -Match-3 Blueprint
                  -Simple Checkpoint System
                  -2D Character Engine - WIP

                  "Give me your best shot... If you're prepared for the void!" -Magus, 600 A.D.

                  Comment


                    #10
                    Originally posted by Mortusnyte View Post
                    Thank you! Let me know if you are having issues, on my end it is stuck on syncing.

                    Sorry Mortusnyte for the delay in replying.

                    I was waiting for changes in syncing.


                    Now everything is fine.



                    Luny
                    lunybunny.com
                    lunybunny.com

                    Comment


                      #11
                      This product is now live on the Market, enjoy!
                      Last edited by Mortusnyte; 05-22-2015, 11:47 PM.
                      David Hache aka Mortusnyte - Youtube
                      Content Creator
                      -Match-3 Blueprint
                      -Simple Checkpoint System
                      -2D Character Engine - WIP

                      "Give me your best shot... If you're prepared for the void!" -Magus, 600 A.D.

                      Comment


                        #12
                        Tutorial1 Simple Checkpoint System - Passing New Variables

                        Tutorial
                        Simple Checkpoint System - Passing New Variables
                        David Hache aka Mortusnyte - Youtube
                        Content Creator
                        -Match-3 Blueprint
                        -Simple Checkpoint System
                        -2D Character Engine - WIP

                        "Give me your best shot... If you're prepared for the void!" -Magus, 600 A.D.

                        Comment


                          #13
                          Multiplayer Support

                          Announcement
                          I am currently working on an update that will allow the checkpoint actor to persist and work for multi-player games. I do not have an ETA but it should not be very long. Though it will have to go through Epic's QA phase, so maybe 2-3 weeks. In the meantime, I will create a tutorial on how to achieve this once I've got the update ready.

                          The current product price will not be changed. Enjoy!

                          Video Update:
                          Last edited by Mortusnyte; 06-01-2015, 10:53 AM.
                          David Hache aka Mortusnyte - Youtube
                          Content Creator
                          -Match-3 Blueprint
                          -Simple Checkpoint System
                          -2D Character Engine - WIP

                          "Give me your best shot... If you're prepared for the void!" -Magus, 600 A.D.

                          Comment


                            #14
                            Thank you for this Plugin , it's really useful
                            Can we use this in UMG , i want when player a cross checkpoint and when he died he going to the main menu.
                            and when he click resume he will be in last checkpoint ?

                            Can you give us tutorial how to achieve this with your plugin ?

                            like this



                            Attached Files
                            Games developer ( Mystery : Curiosity and seek the truth )
                            Planing to Remake Mystery with new story and make it better and better

                            Comment


                              #15
                              Remainder , and also my character if my character across checkpoint didn't work , I mean checkpoint actor not work.
                              The green circle didn't disappear

                              I follow your tutorial Simple Check Point System - Activating the Checkpoint
                              But didn't work also
                              And if i open your map level 1 , it's work , where is problem ?
                              Last edited by TakeTimeGames; 06-03-2015, 04:09 AM.
                              Games developer ( Mystery : Curiosity and seek the truth )
                              Planing to Remake Mystery with new story and make it better and better

                              Comment

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