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Nonlinear quest and dialogue system

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    I just considered this a lost $50.00 almost right after I got it.
    Check out my fighting component https://forums.unrealengine.com/show...ting-Component

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      Has anyone got this working for 4.18?

      Every time I start a quest, it automatically completes, breaking most of the interactions.

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        will this work on 4.20?

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          Originally posted by PRESSURE2000 View Post
          will this work on 4.20?
          I'm on 4.21 and it still works fine.
          ​​​​​​​

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            z
            Originally posted by MajorFailure View Post

            I'm on 4.21 and it still works fine.
            That is promsing news, did you start it in 4.16 then just import it into 4.21, or did you start it in 4.21?

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              So whats the story with this? Is it no longer supported ? How come it is not updated? does it work fully , say for 4.20? What happened to Funbiscuit?

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                It does work for 4.20, but you need to create a new project and migrate the assets to your project, overwriting the files. I was able to get it all working again,

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