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    MO-RPG Kit

    Important Note : I don't have MAC so I don't know how to compile project on MAC.

    I have started to develop MO-RPG Kit

    I use only blueprint for this kit.
    Compatible with UE 4.7.3

    This Kit will be included :

    No third-party solution without 1 plugin of Unreal which is free to use... ✓
    Login System ✓
    Player Creation and Selection ✓
    Teleport System ✓
    Shopping ✓
    Advanced Item System (%50)
    Advanced Spell System (%75)
    Advanced Effect System ✓
    Advanced Character System ✓
    Inventory, Equipment and Looting System ✓
    NPC and Mob System(✓) with AIs
    Combat Logs ✓
    Chat System
    UMG User Interface ✓
    Simple Localization (Developed by Me) ✓
    Working with MYSQL Database ✓
    Everything is controlling by Server ✓

    After Finish thats I will add :
    Launcher and Updater
    Social System(Add Friend etc.)
    Party and Guild System
    Advanced Quest System
    Advanced craft and profession system(Crafting and Gathering)
    Map and MiniMap System
    Maybe Basic Building System(House and Environment)
    Upgrade and Open Slot and Add Stone to Items


    I will share update with you in near time ... Have a nice days...

    If you want to something in this kit say me pls...

    There are some photos in next post... I will take a video in near time.



    I'm not designer, when you buy kit, change textures I will add drag&drop.

    Digital Content Withdraw

    Digital content

    Specific information requirements apply when you buy digital content online, e.g. when downloading or streaming music or video. Before you make the purchase, you must also be informed how the content operates with relevant hardware/software (interoperability) and about its functionality, including whether any geographical restrictions apply to the use of the content and if private copies are allowed.


    You also enjoy the right of withdrawal within 14 days from concluding the contract for online digital content. However, once you start downloading or streaming the content you may no longer withdraw from the purchase, provided that the trader has complied with his obligations. Specifically, the trader must first obtain your explicit agreement to the immediate download or streaming, and you must explicitly acknowledge that you lose your right to withdraw once the performance has started.

    Sample story:

    Lucrezia wanted to watch a movie online on a video on demand website. Before paying, a pop-up window appeared indicating that she must consent to the immediate performance and acknowledge that she would lose her right of withdrawal once the performance had started.

    Lucrezia ticked the corresponding box, and was then directed to the payment page. Having paid, the movie started to stream and she was no longer entitled to withdraw from the contract.
    Last edited by Jezcentral; 03-24-2015, 12:47 PM. Reason: Removed personal links

    #2
    I'm not a designer so I used Evil's Crossblade GUI element for design. At characters screen you put Create Character image to big white regions and some other image to small white regions as character profile image. At character creation scren put classes' and genders' images to white regions.

    This is fully localized with 4 language now but I used google translate for DE and RUS. You could localize it to your language easily without right to left languages.











    There is basic AI photo :





    Finished teleport system and near to finish shop system, I will add only repair item function. User Interface need some visualization, sorry for that

    Note : LReq mean localization required. I will localize all logs in near time, don't worry




    Some settings and I will add key bindings in near time.






    1 more screenshot from battle logs and using potions, buff spell, bolt spell and heal spell.






    There are 4 screenshots for Equip Helmet, 2h weapon , 2x 1h weapon and 1h weapon + shield . Have a nice days ...







    I will write AoE Spell system and chat system, after that we will be ready for pre order.
    Last edited by XAfgun; 03-01-2015, 08:21 AM.

    Comment


      #3
      Very good idea to not add the "massively" M to your project. This can be really useful for some games meant for small groups of friends to play together, or instanced mmo.
      UDK and UE4 programmer and Unreal engine 4 betatester. Currently working on commercial VR games for PSVR.
      Deep knowlegde of C++ and blueprints. Open to freelance work.
      Games released, Deathwave(Steam), VRMultigames(Steam), DWVR(Steam,Oculus,PSVR):
      http://store.steampowered.com/app/463870
      http://store.steampowered.com/app/500360
      http://store.steampowered.com/app/520750

      Comment


        #4
        Originally posted by vblanco View Post
        Very good idea to not add the "massively" M to your project. This can be really useful for some games meant for small groups of friends to play together, or instanced mmo.
        Yeah; because I know MMO's server side and this is not basic and not easy to control And unreal's networking is not enought for massively games. Thanks a lot. Have a nice day.
        Last edited by XAfgun; 03-01-2015, 08:30 AM.

        Comment


          #5
          Features look really good at the moment. I'm really interested to this. Waiting for updates.

          Comment


            #6
            Originally posted by theknoppix View Post
            Features look really good at the moment. I'm really interested to this. Waiting for updates.
            Thanks a lot. I will take a video in near time and you will see details of features.

            Comment


              #7
              3 SS from Weapon tooltip :



              Comment


                #8
                Wow! Can't wait to see this finished! Keep it up!

                Comment


                  #9
                  Originally posted by HaxO View Post
                  Wow! Can't wait to see this finished! Keep it up!
                  Need some more time to finish it

                  Comment


                    #10
                    Introduction to Item System's video is coming soon. I'm not designer, when you buy kit, change textures I will add draggrability and set dragged item's position to mouse, don't worry...If use right click to equipment or items this work but I will show it in other video... If you right click to potion, use it, click to equipment remove equipment, click to inventory item, equip it.
                    Last edited by Jezcentral; 03-24-2015, 12:48 PM. Reason: video deleted, add new video in short time

                    Comment


                      #11
                      Spell's particle system is ready now, I will share video in short time...
                      Last edited by XAfgun; 03-03-2015, 08:56 PM.

                      Comment


                        #12
                        1 SS From Teleport Gate. You will change the model. Used 50+ Vector Fields particle.

                        Comment


                          #13
                          I deleted the video. I will add new video(s) in short time.

                          Comment


                            #14
                            This looks amazing. Can't wait to see the finished product.

                            Comment


                              #15
                              Originally posted by Nillerus View Post
                              This looks amazing. Can't wait to see the finished product.
                              Thanks a lot. Need some more time to finish. I'm waiting for buyers. After release, price will be 2 times of now

                              There are 4 ss from spellbook. Mouse Hovered Spell shown at right side...




                              Last edited by XAfgun; 03-06-2015, 04:24 AM.

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