Announcement

Collapse
No announcement yet.

The Unreal Marketplace Improvement and Feedback Thread

Collapse
This is a sticky topic.
X
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • replied
    I'm sure this thread is full of awesome, haven't really looked back but is there any status on a wishlist with notifications if something on your wish list goes on sale and a filter by your wishlist? As someone is currently trying to go the indie route and working myself atm, I find myself hitting the marketplace up quite a bit. Having a wishlist like steam would make the entire process so much easier for me to keep a list of items I'm interested in when I have the funds available to purchase.

    Leave a comment:


  • replied
    Originally posted by jwatte View Post
    Yes, I agree that any blueprint/coding asset I've seen on the marketplace has been sub-par. Note: I've only tried a few, but they were each not actually usable for a shipping game.
    Same story for me. I don't get blueprints very often, and I usually delete the blueprints that come with other asset types as soon as I add them to my project. When I do get blueprints, they are pretty sub-par. Latest example, I got this https://www.unrealengine.com/marketp...mine-interface pack. Its supposed to be an inventory, so it should be pretty simple. Nope. Pages of blueprint spaghetti with deprecated functions and inappropriate uses of loops. I ended up tossing everything besides the UI textures and included models.

    Leave a comment:


  • replied
    hay put the dam price back on the filter after 10.00 pages at ****** you could make it easyer to search thought you market place

    Leave a comment:


  • replied
    Originally posted by Cmcginn View Post
    Epic, you should require that the seller have some kind of support contact. Also consider that they must provide a minimum timeframe that the product will be supported by the Dev.
    The problem lies with the amount of updates UE4 receives on a basis. They're unforeseeable and they can release at any date. So having marketplace content keep up with UE4's updates would need eyes on the staff making the updates. Perhaps there is another way of allowing updates to operate around marketplace content, without interruptions in workflows. So that the marketplace isn't so bogged down in emails asking for Updates. It's food for thought I guess.

    Leave a comment:


  • replied
    Originally posted by Cmcginn View Post
    Epic, you should require that the seller have some kind of support contact. Also consider that they must provide a minimum timeframe that the product will be supported by the Dev.
    Hey there,

    Sellers provide support either through forum support threads or dedicated email addresses. This information used to be on the product pages but has been moved by Epic to the seller account page, that's where you'll find it.

    Leave a comment:


  • replied
    Epic, you should require that the seller have some kind of support contact. Also consider that they must provide a minimum timeframe that the product will be supported by the Dev.

    Leave a comment:


  • replied
    Hi, I just noticed that many assets I have bought from marketplace have all meshes with usually 3 or more extra material slots. Slots that have no effect on mesh appearance. Usually those have world grid material set, and whole slot can be removed. But sometimes there is assigned material that cant be deleted (or assigned slot blocking so you cant remove grid material slots between). Isnt those extra slots causing drawcalls to get multiplied? If I am not missing something, thats a big issue causing much extra performance loss for all asset users.

    Leave a comment:


  • replied
    Originally posted by Ironbelly View Post
    Not sure if this has been suggested but please give us a way to sort and filter our Vault content. Sort by purchase date, alphabetical and most important pending updates. I see I have 2 updates pending but I have to scroll and search through 204 asset packs to find the needles int he hay stack.. Very annoying
    Oh yes, generally being able to categorize our assets, this is basic design philosophy.

    Leave a comment:


  • replied
    Not sure if this has been suggested but please give us a way to sort and filter our Vault content. Sort by purchase date, alphabetical and most important pending updates. I see I have 2 updates pending but I have to scroll and search through 204 asset packs to find the needles int he hay stack.. Very annoying

    Leave a comment:


  • replied
    Originally posted by al3xv01d View Post
    Hello.

    Can i use free mixamo animations and characters in my markeplace item?
    No. Mixamo/Adobe don't allow this.

    Leave a comment:


  • replied
    Hello.

    Can i use free mixamo animations and characters in my markeplace item?

    Leave a comment:


  • replied
    More Paymentmethods

    Leave a comment:


  • replied
    Originally posted by Stephen Ellis View Post
    I'm neither on the Marketplace team nor the Web team making updates, so I can't answer with any authority, but I'd like to direct your attention to this: https://forums.unrealengine.com/show...e-Improvements

    Cheers
    Thank you! Gonna check it out now.

    Leave a comment:


  • replied
    Originally posted by spacegojira View Post
    Yes that makes buying stuff more comfy, but what about the glaring problems described in this thread by so many people? Is there going to be an update for these things anytime soon?
    I'm neither on the Marketplace team nor the Web team making updates, so I can't answer with any authority, but I'd like to direct your attention to this: https://forums.unrealengine.com/show...e-Improvements

    Cheers

    Leave a comment:


  • replied
    Originally posted by Stephen Ellis View Post
    An update that the Shopping Cart is now available on the Marketplace. Please update to the latest Launcher version to utilize.
    Yes that makes buying stuff more comfy, but what about the glaring problems described in this thread by so many people? Is there going to be an update for these things anytime soon?

    Leave a comment:

Working...
X