Hey there! I could use a little help with adding an option to the Find Tiles in Range function of the Grid Manager
As I understand it while checking what pawn is in attack range the function looks at the Current Move and Range variables of the unit. I want to add an option to the function that allows only showing pawns in Range (without considering Current Move). I have difficulties understanding all the details of the function so any tips on where/how to implement an option like that would be amazing!
As I understand it while checking what pawn is in attack range the function looks at the Current Move and Range variables of the unit. I want to add an option to the function that allows only showing pawns in Range (without considering Current Move). I have difficulties understanding all the details of the function so any tips on where/how to implement an option like that would be amazing!
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