Hi thanks for your speedy reply!
This works well, the only issue I'm having is that when the Enemy melee unit attacks it's teleported to what I can assume is the 1,1 tile. Ranged units work fine as do both the player pawns, any idea what could be causing this?
This works well, the only issue I'm having is that when the Enemy melee unit attacks it's teleported to what I can assume is the 1,1 tile. Ranged units work fine as do both the player pawns, any idea what could be causing this?
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