Monokkel,
After making a few changes, I think my problems are related to changing the BP_ThirdPersonCharacter's skeletal mesh and anim class to my own for use with the Advanced Locomotion System. I am unsure of how much using this anim class and skeletal mesh affects the ATBTT. Any advice would be greatly appreciated.
Thanks,
After making a few changes, I think my problems are related to changing the BP_ThirdPersonCharacter's skeletal mesh and anim class to my own for use with the Advanced Locomotion System. I am unsure of how much using this anim class and skeletal mesh affects the ATBTT. Any advice would be greatly appreciated.
Thanks,
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