Hey Knut, thank you for your answer. I'll try out your suggestion about the path and let you know how it goes.
About the units bug, I'm not sure, I'm using the "Pass Through Friendlies" option so I thought that 2 units being idle on the same tile is part of the option. To reproduce the issue, you have move a friendly unit to stand next to an enemy unit then with another unit move it through the same path so that it stands in the same tile as the first friendly unit, in my case, they both stand on the same tile (overlapping).
About the units bug, I'm not sure, I'm using the "Pass Through Friendlies" option so I thought that 2 units being idle on the same tile is part of the option. To reproduce the issue, you have move a friendly unit to stand next to an enemy unit then with another unit move it through the same path so that it stands in the same tile as the first friendly unit, in my case, they both stand on the same tile (overlapping).
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