Hey Monokkel,
I also took a look at x-com style movement display a few weeks ago but the tangents made my head hurt. So instead i decided an outline post process would be the easier option, like this.
http://www.tomlooman.com/the-many-us...h-in-unreal-4/
But if you have it working with splines it will be interesting to see how it works.
I also took a look at x-com style movement display a few weeks ago but the tangents made my head hurt. So instead i decided an outline post process would be the easier option, like this.
http://www.tomlooman.com/the-many-us...h-in-unreal-4/
But if you have it working with splines it will be interesting to see how it works.
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