Before answering the posts above, one thing to note: I recently discovered that the new update does not successfully package when blueprint nativization is enabled. I've now spent the last couple of days tracking down the issues and have thankfully been able to fix it (and in the processing filing two bug reports to Epic). However, I do not want to slow down Epic's uploading of the new update anymore, so I will delay sending them the bug-fix until it is live. Just be aware that if you attempt to do a native build it will fail, but a fix is coming very soon.
I'm unlikely to go heavy into such networking features. I have a basic server menu host/join setup, and anything beyond that you would want to add yourself. Those types of features are not specific to turn based strategy games, though, so you should be able to find guides and tutorials on this elsewhere. I'll put it in my future ideas list, but frankly I have a lot of other stuff I want to add before that, so don't expect anything any time soon.
Thanks, and no worries
Originally posted by OperatorCrux
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Originally posted by SimBuz
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