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ScreenFX Distortions and Blurs [SUBMITTED]

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    ScreenFX Distortions and Blurs [SUBMITTED]

    Hi guys!

    My package of screen effects has been submitted to the Marketplace!

    The package contains two groups of post processing materials - distortion and blur materials. In sum there are 9 materials, 15 material instances and 11 original textures.

    Distortions:
    - Generic distortion based on a texture map. Implemented water droplets, water distortion and frost effects. Can use special fade map to control appearance.
    - Bulge effect.
    - Oldskool wavy underwater effect.

    Blurs
    - Optimized 5x5 and 9x9 Gaussian blurs (9 and 25 texture taps accordingly). Including masked versions which allow blurring parts of the screen.
    - Radial blur.
    - Circular blur.

    Each material also comes with one, two or three ready to use material instances. Materials are customizable and all of them can be fade in or out gradually.

    If you like the package, please vote here.

    Below are the few screens and the video where most of the materials are shown.
    Click image for larger version

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    Got a question? Feel free to ask!
    Post Processing material packs:
    ScreenFX Distortions and Blurs Marketplace | Website | Video
    ScreenFX Damage and Shield Effects Marketplace | Website | Video
    HomePage: deststudio.com
    Twitter: devast3d

    #2
    Planned price?
    KITATUS
    "Information shouldn't be behind a paywall, It should be free for all!"

    Comment


      #3
      I didn't come up with the final price yet, though it will be approximately the same as the other products in its category.
      Any questions about the package itself?
      Post Processing material packs:
      ScreenFX Distortions and Blurs Marketplace | Website | Video
      ScreenFX Damage and Shield Effects Marketplace | Website | Video
      HomePage: deststudio.com
      Twitter: devast3d

      Comment


        #4
        Originally posted by devast3d View Post
        I didn't come up with the final price yet, though it will be approximately the same as the other products in its category.
        Any questions about the package itself?
        Does it work on mobile?

        Comment


          #5
          Originally posted by Awdogsgo2heaven View Post
          Does it work on mobile?
          TBH I didn't try it on mobile yet, guess I have to figure it out! (though it'll be some delay due to holiday season)
          Post Processing material packs:
          ScreenFX Distortions and Blurs Marketplace | Website | Video
          ScreenFX Damage and Shield Effects Marketplace | Website | Video
          HomePage: deststudio.com
          Twitter: devast3d

          Comment


            #6
            Nice work, really. I'm interested to integrate some FX in my game. Are they available somewhere?

            Comment


              #7
              Could the water droplet effect work as a material applied to a material (glass), or is it a screen effect only?

              Comment


                #8
                @Awdogsgo2heaven
                After reading through UE documentation I don't think these effects are feasible on mobiles.

                @Scott Waddell
                There are only post processing materials in the package currently.

                @MickCD
                The package has been released on the Marketplace recently!
                Post Processing material packs:
                ScreenFX Distortions and Blurs Marketplace | Website | Video
                ScreenFX Damage and Shield Effects Marketplace | Website | Video
                HomePage: deststudio.com
                Twitter: devast3d

                Comment


                  #9
                  Hi, is there an intention to make this work on 4.9.x currently?

                  Comment


                    #10
                    I'm also really interested if they are working to make it compatible with 4.9.

                    Comment


                      #11
                      The OP linked video seems to be set to private so it won't play for me.
                      twitter: @NaveedHIQ

                      Comment

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