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    A.I. made with blueprints.

    Hey everyone, first post on here so be gentle. <3

    I've been creating some shooter A.I. over the past few months.
    Currently they have working:

    Cover mechanics (working on health/ammo in clip as to how desperate that unit is to find cover, or to pursue the player)
    Flank mechanics (works along side the cover mechanic and health/ammo in clip of the unit.)
    Multiple weapon use, including pistols, rifles, and rocket launchers.

    I was wondering if anyone would be interested in me posting this to the market at a low price, more for learning purposes.
    I know UE4 has A.I. trees, but I never looked into those before creating this haha.

    So yeah, if you think you could maybe give me some kind of idea as to what would be a good point to upload this for voting, I'd be very grateful.

    Current version: https://www.youtube.com/watch?v=gacg...ature=youtu.be

    Any and all bugs will be fixed before any sort of release. Because I'm better than EA ;P

    Daverm
    Last edited by Daverm; 11-25-2014, 09:23 AM.

    #2
    hi
    I would need ai as well but all I would need would just a walking and running one are you planning to do that separately?

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      #3
      there is also great AI tutorials posted on youtube by this guy :

      https://www.youtube.com/channel/UCty...TJr8id2bYZK6rQ

      (I didn't watch the mob ai tutorial, but the guard ones is pretty nice)

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        #4
        Is this done using behaviour trees? Because that might be interesting if it is done in a way that is configurable
        Easy weapons in Unreal Engine 4:
        Check out Realistic Blueprint Weapons

        Currently doing a tutorial series on Vectors and what they are good for.
        Please visit Unreal Unscripted

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          #5
          Originally posted by Rasped View Post
          Is this done using behaviour trees? Because that might be interesting if it is done in a way that is configurable
          Hey, no as I said above, I did not know about A.I. trees before I started making these, I only started using UE4 a few months back.

          This is made using a single blueprint, I've just attached a video to the original post.

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            #6
            If it's something people would like, I could include a few different A.I. types.

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