Day one purchase nuff said.
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Modular SciFi Series - Polaris Colony Released!
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Greetings everyone!
I am excited to announce that Modular SciFi: Hallways will be going on sale this Thursday and Friday for 15% off! Be sure to take advantage of this 48 hour deal!
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Originally posted by SE_JonF View Post[ATTACH=CONFIG]76062[/ATTACH]
Greetings everyone!
I am excited to announce that Modular SciFi: Hallways will be going on sale this Thursday and Friday for 15% off! Be sure to take advantage of this 48 hour deal!
I am highly likely going to buy your other modular packs too for my first sci-fi game project (I am in a struggle to complete my first app that I should have released long time ago before I can begin working on the game)
I wouldn't have time to do all the graphics myself and I need the best modular packs available to create the worlds, I will work on creating my own characters, weapons I think but I can't do everything to complete the project in a few months.
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Originally posted by DarkS474 View PostJust bought it.
I am highly likely going to buy your other modular packs too for my first sci-fi game project (I am in a struggle to complete my first app that I should have released long time ago before I can begin working on the game)
I wouldn't have time to do all the graphics myself and I need the best modular packs available to create the worlds, I will work on creating my own characters, weapons I think but I can't do everything to complete the project in a few months.
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Hey everyone!
Just to give an update on where things are at the moment:
- The Props pack files have been reviewed, and from what I've been told accepted. I am now awaiting information on the release date. You'll know as soon as I do!
- I'm working on putting out an update for the first two packs that will provide source files for some of the assets that contain paint or text. That way developers can remove them if they desire, or implement their own designs. UI source files are being included as well. At the moment I am trying to figure out the best way to include them and how to direct developers to the content once it's been updated. Documentation has also been developed to accompany this update and will go live once the updates have reached the servers.
- A few content packs have been in the conceptual stage, and I will be putting up a poll soon to gauge the priority you want me to place on them when it comes to their development. If you have any pack suggestions yourself, feel free to let me know!
I'll have plenty more information to share soon!
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Originally posted by ModBodDolphin View PostAwesome Jon! Been loving your packs so far and this one will definitely live up to the hype!
I also want to add that I'm working on getting a video up. I've been running into some issues with the quality after compression though. Haven't been satisfied with the results. Hopefully we can find a solution to it.
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Source Textures & Documentation
Documentation has been added to the main website covering topics such as custom masks, as well as color customization through the material instances included in the content packs. Instructions on how to obtain texture source files has also been included. If there are any topics you wish to see added, please let me know!
For now, take a look at the new Documentation page!
Prioritizing The Next Pack
I have started a poll to gauge and prioritize interest in the next pack for the Modular SciFi Series. There is so much more I have planned, and I'm working to put packs out as quick as I can while maintaining the quality you are all used to. If you have a moment, please take a few minutes and vote in the poll or post feedback regarding where you'd like to see us go next!
Modular SciFi: Props I Release Date
I have just been informed and am happy to announce that Modular SciFi: Props I will officially release February 17th! So mark your calendars, it is only a few weeks away!
In closing, I want to thank you all again for your continued support of this series. I couldn't have asked for a better group of customers and fellow developers. =)
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Greetings everyone!
While I gather results for the next big pack in the series, I have set aside some time to take on another product: a materials & decals pack. I'm looking to include things like floor tiles, walls, trims, decals, etc. This is useful for those who wish to utilize bsp or tiled textures in their projects, as well as decals. As always, material customization is a big feature in the series. Through RGB masks, you can customize and personalize your assets. Below are a few examples of some floor tiles. This is a small taste of what I plan to include. Let me know if there's anything specific you'd like to see in this pack!
Last edited by SE_JonF; 02-08-2016, 07:52 PM.
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I'm back with another update on the materials pack! Here is an example of how I incorporated details masks in the texture. That way when you change the colors of the tiles, or whatever it may be, things like scratches don't conform to 1 color as well. The details also have their own PBR settings. As you can see below, you can choose to whichever color you'd like. For the purpose of the demonstration I chose white, and then black.
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This is probably the shortest interval between updates I've ever had. I am very excited about this pack though, and it is progressing nicely! The techniques I'm using here I plan to incorporate in future packs, and would actually like to apply to the previous ones as well via an update sometime down the line. Here are more screenshots showing off the customization. A noteworthy example is the wall texture, one of which is clean the other of which is scratched up and dirty. Easily edited through the material instance settings.
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