Sure no problem,
I could try to give you a long winded explanation that you may still need me to elaborate on some more or I can just post a pic. I’m going to go for the latter. Mind you I just had the bicep on my dominant hand reattached last week so the pic is the best I can do at the moment.

For both examples the flow of the floor or ceiling textures should ideally follow the curve. Here is a picture of what I cobbled together to make a corner piece without an angle.

However, to achieve this I had to combine almost 30 meshes which hits the fps a little too much and lets not mention the epic texture battles being had...
Any way glad to hear about the possibilities of more parts to play with.
I could try to give you a long winded explanation that you may still need me to elaborate on some more or I can just post a pic. I’m going to go for the latter. Mind you I just had the bicep on my dominant hand reattached last week so the pic is the best I can do at the moment.
For both examples the flow of the floor or ceiling textures should ideally follow the curve. Here is a picture of what I cobbled together to make a corner piece without an angle.
However, to achieve this I had to combine almost 30 meshes which hits the fps a little too much and lets not mention the epic texture battles being had...
Any way glad to hear about the possibilities of more parts to play with.
Comment