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[RELEASED] EXLAND - non repetitive tiling landscape material

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    [RELEASED] EXLAND - non repetitive tiling landscape material

    Exland is a non-repetitive auto landscape material that allows you to blend textures both procedurally and using the landscape paint tool simultaneously. Using Extile's noise algorithms each texture is tiled non-repetitively with varying parameter settings at your disposal and set in world aligned space. As in all of Extile's other products the project is dissected into individual material functions allowing you to create your own landscape iterations. The project coms with a 1X, 2X, 3X and 4X layered master material setup including a wetness/puddle layer.

    https://www.unrealengine.com/marketp...563e43b1d881f1




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