https://www.unrealengine.com/marketp...ystal-renderer
Description in Marketplace :
This applies crystalline material onto given convex-shaped mesh.
Configurable:
-Material color (with density)
-Refractive index
-Number of bounces (how many times ray can be reflected in the object)
-Color aberration (just a fake but effective)
Configurable:
-Material color (with density)
-Refractive index
-Number of bounces (how many times ray can be reflected in the object)
-Color aberration (just a fake but effective)
How to use :
Documentation :
https://nkdtr.hatenablog.com/entry/2021/01/05/102732
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