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Everything Ivy + Hanging Plants Volumes

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    Everything Ivy + Hanging Plants Volumes

    Hello,
    This forum topic is so users and potential users of the products, can discuss what they would like to see, if they are having any issues and need help and to share pictures of your scenes (I'd love to see how you are using them, will give me better insight as to what to make next).

    There will also be announcements of all Volumes hosted on the Market place.

    Posts must stay on topic, must not share links to other products and no personal remarks that maybe construed as derogatory and or inflammatory.
    Politeness is Priceless when received, cost nothing to own or give, yet some cannot afford..... ARC2003

    #2
    There maybe concerns as to how the Ivy and Plant volumes may render within scenes. Here are some screenshots taken from within the editor of the Hanging Plants Free project. Unfortunately the versions of these screenshots displayed with the product are much smaller in both size and content. The ones linked here are the raw png versions.

    https://drive.google.com/file/d/1x-tDGebxXf_wYdF1qy5G-JhD0Oqklu1W/view?usp=sharing
    https://drive.google.com/file/d/1vEM...ew?usp=sharing
    https://drive.google.com/file/d/1qEk...ew?usp=sharing
    https://drive.google.com/file/d/1ekX...ew?usp=sharing
    https://drive.google.com/file/d/1OCm...ew?usp=sharing
    https://drive.google.com/file/d/1wkq...ew?usp=sharing
    https://drive.google.com/file/d/1qY2...ew?usp=sharing
    https://drive.google.com/file/d/1zoR...ew?usp=sharing
    https://drive.google.com/file/d/1ZOe...ew?usp=sharing

    Being screenshots from the editor, all but one is taken in the editing window, one is while in Play mode. The scene was lit with the standard lighting and settings of an empty new project and no alterations. The materials do not use any maps apart from a base colour texture. In full products other maps maybe used.

    I have posted the project on the market place, initially I set the price as FREE, but during the process, FREE was replaced with a price. Should I not get this set to free by Unreal, then I will post a link here to the full content.

    Seems Free is not a good price for the marketplace, so here is a zip file to the asset link.
    Last edited by Immersive-Games; 09-21-2020, 02:44 PM.
    Politeness is Priceless when received, cost nothing to own or give, yet some cannot afford..... ARC2003

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      #3
      If you have a bespoked model or models within a scene, and you want Ivy growth meshes created, PM me with the details.

      In all cases, the Ivy meshes must not be sold as part of a product on any engine, and or outlet, without express permission in writing. It is solely intended that they be used as part of a larger project that will be built in the form of a finished product, whereby the Ivy meshes cannot be accessed in the finished product or distributed by any other means. Copyright remains with Immersive-Games 2018.
      Politeness is Priceless when received, cost nothing to own or give, yet some cannot afford..... ARC2003

      Comment


        #4
        Thank you for your assets. You are so kind.

        Comment


          #5
          Update

          Released:
          Everything Ivy Volume One
          Everything Ivy Volume Two
          Everything Ivy Volume Three
          Hanging Plants Volume One
          Everything Ivy Primitives

          Pending Approval:
          Last edited by Immersive-Games; 10-14-2020, 09:51 AM.
          Politeness is Priceless when received, cost nothing to own or give, yet some cannot afford..... ARC2003

          Comment


            #6
            Originally posted by s54780478 View Post
            Thank you for your assets. You are so kind.
            You are very welcome
            ​​​​​​​
            Politeness is Priceless when received, cost nothing to own or give, yet some cannot afford..... ARC2003

            Comment


              #7
              I have stopped trying to launch the Abandoned and Statue collections as there is no way round the licensing conflicts.

              The same issue has surrounded the use of some textures, where using them in an asset pack, makes them exposed to theft and redistributing outside of an encapsulated package. I have even tried suggesting that Unreal imports the media embedded within the FBX format (as Unity does), to not expose the original textures. You can still extract the Materials but not the textures. I have not heard back on that score. I am also in touch with GameTextures to see if they can provide an encapsulated material file that uses embedded textures.
              Politeness is Priceless when received, cost nothing to own or give, yet some cannot afford..... ARC2003

              Comment


                #8
                I have been researching for encapsulated material/texture files within an importable file format for Unreal. It is not so much which format will work, but which format Unreal CAN import which is the real issue. Without which, none can supply any product through the MarketPlace that includes third party items that are exposed to the buyer, that can give them the ability to ignore the licencing and distribute them in breach. This I understand and have racked my brains around this issue. I tried using placeholders to models that I used to create the bespoke Ivy growths, in a scene but without the models loaded. Providing links to said models that can be imported into the editor, then re-establish the mesh links to the models to complete the scene and make the models into a useable model combining both. Then the models combined will then be ready for incorporating into a distributable media (Movie, Game, Presentation, Interactive Scene etc).

                Even with the models being 100% free and under CC license that only requires a link to that model at source (which I supply anyway) Unreal will not allow it.

                Textures are even worse. Unless I make those textures myself from source material I have made (Photo/Artwork etc), I cannot use it when it is available for distribution, once they have purchased my goods.

                Believe me, I fully support 100% licensing and copyright surrounding this, but it does seem a huge hole in anyone's workflow when they want to sell any goods which include other goods, even when complying with copyright and licensing, Unreal says you are in breach on sub-distribution rules!!

                Anyone have any thoughts?
                Last edited by Immersive-Games; 10-23-2020, 05:06 PM.
                Politeness is Priceless when received, cost nothing to own or give, yet some cannot afford..... ARC2003

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