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    [SUPPORT] Dungeon Crawler Toolkit

    Welcome to the support thread for the Dungeon Crawler Toolkit! This toolkit, which is available for purchase in the Unreal Engine marketplace.​

    This asset provides all the essential components you need to start making your own first-person grid-based dungeon crawler, in the style of classics like Eye of the Beholder, Dungeon Master and Legend of Grimrock. Let players create a party of varied character classes and have them fight, solve puzzles and loot their way through intricate, multi-level dungeons. The project is built on well-organized and commented blueprints, using a heavily data driven design which makes modifying and extending the toolkit simple, even for non-programmers.

    Feature Trailer



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    Feature list
    • Character creation
    • Inventory system
    • Stats and abilities
    • Powers and spells
    • Grid-based real-time movement
    • Multi-level dungeons
    • Monsters with AI
    • Saving, loading and level transitions
    Join the DCT Discord!

    Tutorial Playlist:


    Creative Commons Assets:

    This toolkit contains many assets that were not made by me, but which are licences under liberal creative commons licenses. I am extremely grateful that these amazing content creators have made their assets freely available. Without having access to these assets it would have been a much bigger challenge to create good looking game examples. You do not need to buy the toolkit to use these assets as they are freely available elsewhere. The included assets are as follows:

    Models by Quaternius (dungeon, items and monsters)

    Sounds by HaelDB (footsteps), qubodup (impacts), JaggedStone (ambiance), Kenney (Various)

    Portraits by Buch

    Icons by Lorc
    Last edited by Monokkel; 07-09-2020, 12:35 PM.
    Advanced Turn Based Tile Toolkit (Marketplace - Support)

    Dungeon Crawler Toolkit (Marketplace - Support)

    Discord

    #2
    Click for Trello with more detailed changelog, known issues and planned features


    Changelog:

    v1.01 (sent to Epic)
    • Splittable item stacks
    • Fixed issue with incorrect dungeon bounds displayed for non-standard tile sizes
    • Friendly names for items and powers
    • Warning message display
    • Varous fixes
    Last edited by Monokkel; 07-10-2020, 10:30 AM.
    Advanced Turn Based Tile Toolkit (Marketplace - Support)

    Dungeon Crawler Toolkit (Marketplace - Support)

    Discord

    Comment


      #3
      [Reserved for other updates]
      Advanced Turn Based Tile Toolkit (Marketplace - Support)

      Dungeon Crawler Toolkit (Marketplace - Support)

      Discord

      Comment


        #4
        First tutorial video is up! This one explains the basics of how to set up a level, including items, monsters and some interactables:

        Advanced Turn Based Tile Toolkit (Marketplace - Support)

        Dungeon Crawler Toolkit (Marketplace - Support)

        Discord

        Comment


          #5
          The Dungeon Crawler toolkit is currently part of Epic's marketplace showcase, and will be 20% off for the duration!
          Advanced Turn Based Tile Toolkit (Marketplace - Support)

          Dungeon Crawler Toolkit (Marketplace - Support)

          Discord

          Comment


            #6
            A new tutorial video has been added. This one goes through how to add new items and item effects:

            Advanced Turn Based Tile Toolkit (Marketplace - Support)

            Dungeon Crawler Toolkit (Marketplace - Support)

            Discord

            Comment


              #7
              A new tutorial for the Dungeon Crawler Toolkit is live. The tutorial explains how to add new stats to DCT and use these to add new game mechanics. As an example I show how to implement a hunger system in DCT.

              Advanced Turn Based Tile Toolkit (Marketplace - Support)

              Dungeon Crawler Toolkit (Marketplace - Support)

              Discord

              Comment

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