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WIP, RPG Inventory, Craft, Vendor

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    WIP, RPG Inventory, Craft, Vendor

    Still a work in progress. Hope to release soon.

    https://youtu.be/u6Da4UDGLlU

    Discord: https://discord.gg/5wQAqWq

    Inventory
    • Move items, drag and drop
    • Stack items, drag and drop
    • Split stack, Hold Alt + drag item open slot
    • Swap Item slots, drag and drop (if stackable and has room will stack)
    • Right click item for action menu + Window option menu ‘Cog’ icon by close button.
      • Options depend on which menu and/or Item right clicked and if item supports the option
      • Right click menu: Use, Equip/unequip, Deposit crafting material (if using player bank), Inspect, Salvage (if you have salvage kits available), move item to: (bank or storage container to inventory or inventory to bank), assemble (if you have all the parts), Drop, cancel
      • Options menu: Show quality, Deposit crafting materials (all), reorganize, cancel
    • Quick move item in inventory to 1st available storage container with open slots, Hold Shift and Left click item.
    • Double click to use item

    Item Types
    • Salvage kits, various quality to break down items to crafting components (double click kit then click on item 2 salvage)
    • Assemble items, collect all parts to create new item, as many parts as you want (double click any part to assemble)
    • Storage containers, configurable size. Same item renamed on acquire to be unique.
    • Treasure Containers, double click to get treasure. Can hold any item type or configurable
    • Currency, as many types.
    • Junk
    • Recipe, double click to learn
    • Consumable, health potion etc.

    Player bank
    • Double clicking anything in bank or storage container will move it to main inventory (except storage containers, they will open)

    Crafting
    • Must learn recipes 1st
    • Option to use station or not
    • Will utilize components from inventory, bank or any storage container

    Store/vendor
    • Currency type configurable
    • Can Sell unique items
    • Toggle ability to sell

    Other
    • Enemy treasure drop
    • World item pickup
    • World chest intractable.


    Version 2 features:
    Multiplayer, craft Que, craft timed progression ( instead of instant, as option), optional weight, resource gathering, option in crafting window instead of icons show as list, storage bags that can only store specific item types.

    Thanks.
    Last edited by Cmcginn; 06-28-2020, 10:10 AM.
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