This is the support thread for Screenshot Pro!
Please feel free to ask questions and offer any feedback you may have.

Documentation Link
Marketplace Link
Discord Server
Demonstration

Description:
Screenshot Pro is an editor utility that acts as an all purpose camera manager, great for architectural visualization.
Screenshot Pro creates a running, paused instance of your scene at capture time at the specified resolution to ensure the highest possible quality, preventing the usual blurry artifacts when using the built in high resolution screenshot tool. This can be quite performance heavy so be weary of this when rendering at high resolutions.
Download Comparison images here

The Pre-Capture delay setting allows you to determine how many frames to accumulate allowing temporal effects like Temporal Anti-Aliasing and Raytracing to resolve fully. (This does not currently use the new Render Movie Manager in 4.25 but integration is planned for future updates.)

Recommend opening in new tab to view at full resolution. Thanks to Ryan Evans for this test
Easily rename your cameras - which in turn changes the output filename as this is based on the camera's name.
Quick access to the details panel of multiple cameras means you do not need to find the camera in your outline to edit it's settings. This applies to settings for both standard and cinematic cameras.
Please feel free to ask questions and offer any feedback you may have.
Documentation Link
Marketplace Link
Discord Server
Demonstration
Description:
Screenshot Pro is an editor utility that acts as an all purpose camera manager, great for architectural visualization.
Screenshot Pro creates a running, paused instance of your scene at capture time at the specified resolution to ensure the highest possible quality, preventing the usual blurry artifacts when using the built in high resolution screenshot tool. This can be quite performance heavy so be weary of this when rendering at high resolutions.
Download Comparison images here
The Pre-Capture delay setting allows you to determine how many frames to accumulate allowing temporal effects like Temporal Anti-Aliasing and Raytracing to resolve fully. (This does not currently use the new Render Movie Manager in 4.25 but integration is planned for future updates.)
Recommend opening in new tab to view at full resolution. Thanks to Ryan Evans for this test
Easily rename your cameras - which in turn changes the output filename as this is based on the camera's name.
Quick access to the details panel of multiple cameras means you do not need to find the camera in your outline to edit it's settings. This applies to settings for both standard and cinematic cameras.
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