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Classic FPS Shooter - Blueprint Solution for 90's Shooter like Quake, DOOM or Dusk

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    [WIP] Classic FPS Shooter - Blueprint Solution for 90's Shooter like Quake, DOOM or Dusk

    General Information

    The Classic FPS Shooter pack is a high configurable blueprint solution to create your own oldschool 90's shooter like Quake, Doom, Heretic or Dusk.
    What will be the next fast paced oldschool / classic 90's shooter ...

    I would be very happy to receive your feedback and ideas. Use this thread or my discord.


    Project Links

    Discord
    https://discord.gg/6gWD8Fz

    Public Trello
    Soon

    Website
    Soon


    Features

    General
    • Using the Unreal Engine Gameplay Framework
    • Fitting names for variables / functions
    • Performance
    • Structured Blueprints
    • No hitscans for monsters
    • Save / Load
    • Long Term Support
    • Video Tutorials
    • Sounds
    • 3D Models
    • Tutorial to integrate Project Borealis Movement (HL2 Movement)

    Game / Level
    • Difficulty
    • Overall found secrets per level
    • Overall killed monsters per level

    Weapons
    • Shotgun (Hitscan)
    • Super Shotgun (Hitscan)
    • Nailgun (Projectile)
    • Grenade Launcher (Projectile)
    • Rocket Launcher (Projectile)
    • Thunderbolt (Is there a name for bad *** lightnings?)

    Dynamic Door System
    • Trigger
    • Interaction
    • Automatic

    Triggers
    • OnEnter
    • OnAreaCleared
    • OnShot

    Dynamic Elevator / Platforms
    • Dynamic Spline System for custom routes

    Item Pickups
    • Large Medikit
    • Small Medikit
    • Big Armor
    • Small Armor
    • Keys (Red, Blue, Yellow)
    • Quad Damage
    • Megahealth
    • Invulnerability
    • Weapons
    • Small Ammunition Box
    • Large Ammunition Box

    Monster Spawns
    • Always triggered (Performance)

    Combat System
    • Hitzones
    • Headshots
    • Boss Fights
    • Behavior Trees

    Secret System
    • Counted per level

    User Interfaces / HUD / Menus
    • Start Menu
    • Options
    • Difficulty
    • Save / Load
    • Pause
    • Exit
    • HUD
    Last edited by KAISERVRS; 03-01-2020, 02:40 PM.

    #2
    Changelogs

    This post is reserved for changelogs.

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