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Super RPG Framework | Starter Toolkit

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    [RELEASED] Super RPG Framework | Starter Toolkit

    Overview Video



    Super RPG Framework is an organized and affordable project template that provides you the basics you need in order to start developing a JRPG. With color-coded folders all neatly categorized, it is designed for easy modification, implementation, and creation of additional assets.

    • Default Platforming character with pre-programmed double-jump, ledge-grabbing, and basic attacking.
    • Basic enemy unit and AI.
    • Movement, Platforming, & Boss testing example levels.
    • Overworld Template with the tools to set up your own adventure right away.
    • Music System
    • Save/Load System
    • Simple Dialogue System´╗┐
    Number of Blueprints: 32
    • 18 Actors
    • 3 Game Modes
    • 2 Controllers
    • 2 Unique Object Classes w/ children
    • BGM Class
    • Dialogue Class

    Input: Keyboard, Mouse [Gamepad supported for movement only. No UI gamepad support.]

    Network Replicated: No

    Development Platforms: Windows (Untested on Mac, Android, & IOS)

    Target Platforms: Any

    Version 1.2 Update

    I just released a new update for the Super RPG Framework. It features several bug fixes as well as new features overhauls, including:
    • New Stat System: New stats can be added and removed much easier, and are split into 2 categories (Metric and Static)
    • New Equipment System: To go along with the stat overhaul, equipment has been overhauled as well. You can now add and remove as many different equipment slots and types as you want!
    • Battle Formulas: A change in how combat damage is determined. You can now create custom "battle formulas" that determine the effects of combat skills.