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Procedural Mesh Simplifier

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    [SUPPORT] Procedural Mesh Simplifier

    This plugin allows you to simplify mesh data from static meshes and procedural meshes and create LODs at Runtime.


    It enables various features as boundary and UV preservation (experimental).

    Simplification is done using QEM (Quadric Error Metrics).


    DemoProject 1:

    Download: Chair



    Features:
    • Convert Static Meshes to Procedural Mesh LODs
    • Create Multiple LODs for Procedural Meshes
    • Boundary Preservation
    • UV Preservation (experimental)
    • Works both in editor and at runtime
    • Multi-threaded

    Get it here: https://www.unrealengine.com/marketp...er-lod-creator
    Last edited by Yaki Studios; 11-26-2019, 05:54 PM.

    #2
    Update 1.0.5 is Live!
    • Cancel all background work and executes OnCancel Branch in DoSimplifyAdvanced and DoSimplifyBasic automatically when game ends(PIE, Standalone, Packaged etc).

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