**EasyVoxels: Marching Cubes**provides a fast, multi-threaded and reliable way to generate Voxel Geometry using

**Dual Marching Cubes**algorithm.

**About the algorithm**:

The marching cubes (MC) algorithm is a widely used technique for computing triangular mesh Iso Surfaces from discretely sampled volume data over rectilinear lattices.

**Dual Marching Cubes**tends to eliminate the poorly shaped triangles often present in MC surfaces.

**EasyVoxels**can be used to generate any type of shape, from asteroids or pure procedural editable terrain to random shapes.

Check the example projects.

**Important:**This is not a game.

**Easy Voxels: Marching Cubes**is a plugin that provides you the tools to build procedural geometry using

**Dual Marching Cubes**and additional helper functions.

**DemoProject 1:**

**Requires Noise Plugin:**

**Get It Here**

**Download:**Chunked Terrain Demo

**Demo Project 2 (Enable LODs):**

**Requires Procedural Mesh Simplifier Plugin:**

**Get It Here**

**Download:**Asteroid Demo With LODs

**Demo Project 3:**

**Download:**Asteroid Demo

Get It Here:

https://www.unrealengine.com/marketp...marching-cubes

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