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Noise Plugin

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    [SUPPORT] Noise Plugin

    A Blueprint function library providing noise functions for Unreal Engine.

    This is a Blueprint Library based on FastNoise implementation.

    Generic Functions:
    • MakeSeed(this function should be executed before any other)

    2D Functions:
    • GetValue2D
    • GetValueFractal2D
    • GetPerlin2D
    • GetPerlinFractal2D
    • GetSimplex2D
    • GetSimplexFractal2D
    • GetWhiteNoise2D
    • GetCubic2D
    • GetCubicFractal2D
    • GradientPerturb2D
    • GradientPerturbFractal2D

    3D Functions:
    • GetValue3D
    • GetValueFractal3D
    • GetPerlin3D
    • GetPerlinFractal3D
    • GetSimplex3D
    • GetSimplexFractal3D
    • GetSimplexFractalBlend
    • GetWhiteNoise3D
    • GetCubic3D
    • GetCubicFractal3D
    • GradientPerturb3D
    • GradientPerturbFractal3D

    4D Functions:
    • GetSimplex4D
    • GetWhiteNoise4D

    Update 1.4.0

    • Removed MakeSeed function. Now the seed is passed as an int parameter to each noise function.
    • Fixed several issues with Ridged Functions that were causing the plugin to crash.
    • Added compatibility with IOS
    • Added compatibility with Android
    • Added compatibility with MacOS
    New Utility Functions
    • SelectNoise
    • BlendNoise
    • ScaleBiasNoise
    • AddNoise
    • Select3Noise
    • RadialNoise
    If you have any questions, please let me know.
    Last edited by Yaki Studios; 08-26-2019, 04:02 PM.


      Update 1.4.1
      • Function nodes now take vector input coordinates instead of separate parameters for each Dimension (X, Y, Z)
      • Various code cleanups and enhancements which should improve speed
      • Plugin is now marked as compatible for PlayStation, Xbox One and Linux
      If you have any questions, please let me know.