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Movement Animset Pro - [Submitted]
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The animations look awesome and should definitely be added to the marketplace! I already found it quite challenging to set up smooth animation blending for just 4 animations: walking forward, backwards and left+right.
Since you have much more animations (diagonal movement, start+stop etc.) that have to be used to get the most out of the pack, it would be awsome if you could provide an example where all the animations are used on the standard TPP character from Epic.
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Originally posted by Alexarg View PostI was close to buying the same package for unity, but then decided to move to EU4.
I'm glad you have this package available here.
Have you any idea for the price?
Thanks!
Alexis.-
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@Kubold- Congratulations, this is one of those things everyone needs but only few get access to, access to motion recording software isn't available for all, especially of this quality. It will allow for much faster prototyping and testing, giving programmers a better flexibility without having to rely on animators (which are hard to find) to prepare the base work. I would like to request climbing, vaulting, rolling,wall collision, and so on (essentially parkour style motion as its really hard to get and a very common system these days), as well as melee fighting (sword,shield, throwing,etc). Would it be possible to incorporate this style of motion into the pack?
Once again, congratulations[On Hold]WIP: Vertex-Based Ledge Detection/Parkour Engine
Looking for fellow programmers to develop a project.
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Personally, I would buy the pack if it had that, but I understand its quite a lot of work.
Why not make a different pack? I know for a fact that parkour and melee animations are high in demand as they are not found by default in game engines.[On Hold]WIP: Vertex-Based Ledge Detection/Parkour Engine
Looking for fellow programmers to develop a project.
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Originally posted by Horus View PostPersonally, I would buy the pack if it had that, but I understand its quite a lot of work.
Why not make a different pack? I know for a fact that parkour and melee animations are high in demand as they are not found by default in game engines.
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