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Electronic Nodes - Wiring style for blueprint and material editors.

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    [RELEASED] Electronic Nodes - Wiring style for blueprint and material editors.

    Hey everyone!

    I've been working on a small plugin, Electronic Nodes, that could greatly improve life of those who struggle with spaghettis in their blueprint and material graph.

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    You have two styles of wiring:
    • The "simple" one with 90° corners
    • The "complex" one with 45° corners
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    Hope you'll find it useful!


    Frequently asked questions

    How can I change the wire style?

    You can find this in "Editor Preferences/Plugins/Electronic Nodes Plugin/Wire Style"
    How can I activate/disable the arrows?

    It's actually a built-in option of U4. You can find it under "Editor Preferences/Content Editors/Blueprint Editor/Draw midpoint arrows in Blueprints"
    How can change the radius of the corners?

    You can find this in "Editor Preferences/Plugins/Electronic Nodes Plugin/Round Radius". You can put it to 0 if you want.
    What if I stop using the plugin?

    Then your blueprints will go back to previous behavior (aka spaghetti). The plugin only modify how the engine render the wires, it does not modify your project!

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    Simple circuit example

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    Simple circuit wire style

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    Complex circuit example


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    Complex circuit wire style
    Last edited by Herobrine20XX; 09-12-2019, 06:28 PM.

    #2
    The direction arrows are too much for my taste. Other than that (or even so), insta-buy for me.

    Comment


      #3
      Originally posted by vlad.serbanescu11 View Post
      The direction arrows are too much for my taste.
      You can actually disable them, it's the built-in arrows in "Editor Preferences" / "Content Editors" / "Blueprint Editor" / "Draw midpoint arrows in Blueprints".
      Happy to ear that !

      Comment


        #4
        I dig this, definitely a purchase for me. Would love to see it working in the material editor as well.

        Comment


          #5
          Originally posted by TheJamsh View Post
          Would love to see it working in the material editor as well.
          Yes, I should have put some screens of the material editor. But it's basically the same thing
          Thank you very much !
          Click image for larger version

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          Comment


            #6
            I have spent the last two days researching how to write a plugin to do this (ever since I saw your Reddit post) because I need better wire lines in my life. So glad this has bee submitted. Buying it as soon as it gets approved. Nice work!

            Comment


              #7
              Yes, YES and YASS!

              I tend to keep my blueprint code obsessively tidy but the curve algorithm that EPIC use for the connectors does my head in. Thats definate purchase from me.

              Comment


                #8
                Are you willing too sell this direct, while we wait on epic games, as really could use this already. so no need to reinvent the wheel.

                Comment


                  #9
                  Thank you all, it's now available on the marketplace \o/ ! I'm currently adding support for 4.20 and 4.21, you can use the trick above (in the FAQ) to make it work on other versions than 4.22 in the meantime.

                  Don't hesitate to give me some feedbacks on how to improve it.

                  EDIT: 4.20 and 4.21 versions are now in pending status
                  Last edited by Herobrine20XX; 08-14-2019, 07:57 AM.

                  Comment


                    #10
                    Bought it - awesome thing! I tweeted around about it ;-)

                    Comment


                      #11
                      Didn't even know I was missing this in my life!
                      The moment my colleague slacks me this thing, I clicked the buy button based on the preview images itself! Awesome stuff!!

                      Comment


                        #12
                        Installed it, love it, can never go back. As a beginner one of the things that annoyed me was how tangly things got, this just makes everything flow sooo nice, now my blueprint looks like an underground tube station and it's so much easier to review as I'm learning.

                        Defaintly worth the money, great work!

                        Comment


                          #13
                          Originally posted by Herobrine20XX View Post
                          Thank you all, it's now available on the marketplace \o/ ! I'm currently adding support for 4.20 and 4.21, you can use the trick above (in the FAQ) to make it work on other versions than 4.22 in the meantime.

                          Don't hesitate to give me some feedbacks on how to improve it.

                          EDIT: 4.20 and 4.21 versions are now in pending status
                          Great plugin! Quick question, if I use the plugin to arrange my nodes and then disable the plugin, will I keep the wires the same way? Or will they go back to spaghetti?

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                          Comment


                            #14
                            Originally posted by CoquiGames View Post

                            Great plugin! Quick question, if I use the plugin to arrange my nodes and then disable the plugin, will I keep the wires the same way? Or will they go back to spaghetti?
                            I also really want to know this. I dont want to risk damaging any of my projects.

                            Comment


                              #15
                              Originally posted by CoquiGames View Post

                              Great plugin! Quick question, if I use the plugin to arrange my nodes and then disable the plugin, will I keep the wires the same way? Or will they go back to spaghetti?

                              They'll go back to spaghetti. The plugin just modify how the engine render the wires, it does not modify your project!

                              Comment

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