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Electronic Nodes - Wiring style for blueprint and material editors.

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  • replied
    Cugel666 I just wrote a more comprehensive tutorial to install the plugin on custom engine version . Hope it'll help!
    https://github.com/TheHerobrine/Elec...ustom-build%3F

    Leave a comment:


  • replied
    Cugel666 It seems pretty weird, did you install the plugin from the epic launcher or do you have a custom engine?

    The steps listed on github are just for custom engine. And if you have no "Plugins" folder inside the root of your project (where the .uproject file is), you have to create it and then put the "ElectronicNodes" folder in it

    But if you use a "standard" engine (I mean, not a custom one), you don't need it, you just install it from the epic launcher and you're good to go! If the compilation fail, could you give me some logs on the failure?

    Leave a comment:


  • replied
    I had a minor problem installing the plugin but the dev got back to me within an hour and sorted it out. Seems I was using the 4.23.0 beta LOL when I updated to release it worked fine. Awesome plugin.
    Last edited by Cugel666; 10-20-2019, 08:09 PM.

    Leave a comment:


  • replied
    Originally posted by Vekien View Post
    Installed it, love it, can never go back. As a beginner one of the things that annoyed me was how tangly things got, this just makes everything flow sooo nice, now my blueprint looks like an underground tube station and it's so much easier to review as I'm learning.

    Defaintly worth the money, great work!
    One thing i do notice with these kinds of pluggings they will give a blueprint a very professional look, reminding me of a motherboard and circuit board look, also won't get lost as well.

    Leave a comment:


  • replied
    Originally posted by Herobrine20XX View Post
    The 2.1 version is out! (Well, I mean, I just updated it, but you'll have to wait a couple days for it to be validated by Epic and available )

    It actually just solved the two bugs reported by Say1O and Rareden.

    I'm also working on a shortcut feature, but it's taking more time than expected
    Thank you very much!

    Leave a comment:


  • replied
    I have just had a look on the marketplace, i like the idea, and also will give projects a professional look about it, also it will create neat and complex blueprinting, awesome.

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  • replied
    The 2.1 version is out! (Well, I mean, I just updated it, but you'll have to wait a couple days for it to be validated by Epic and available )

    It actually just solved the two bugs reported by Say1O and Rareden.

    I'm also working on a shortcut feature, but it's taking more time than expected

    Leave a comment:


  • replied
    Rareden Oh! That's ugly, I know where it comes from (approximation of angle instead of approximation of position) and it will be fixed next week!

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  • replied
    My ocd has taken a hit in 4.23
     
    Spoiler
    Last edited by Rareden; 10-11-2019, 08:37 PM.

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  • replied
    Say1O I'm very glad you enjoy the plugin !

    Yes, I'm aware of this bug. I actually already solved it and the fix will be released in the next version of the plugin (coming next week): https://github.com/TheHerobrine/Elec...Nodes/issues/4

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  • replied

    Hi, Herobrine20XX

    Thank you for this plugin. This is really awesome work!
    Can you help me fix this situation?
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  • replied
    Ok, so I'm really happy to introduce the 2.0 update of Electronic Nodes !

    WARNING: Some features has been renamed and moved.

    Problem: It may refuse to compile if you had tweaked those features. Solution: Go to the Electronic Nodes settings, tweak the problematic value (most probably wireStyle) and you're good to go.

    - 90° degrees wire style called "Simple" is now called "Manhattan"
    - 45° degrees wire style called "Complex" is now called "Subway"


    Features

    - A completely rewritten algorithm to better handle edge cases (and allowed me to add various cool features).
    This wasn't a piece of cake, but it truly is for the better! If you notice any bug on the wire drawing, please, don't hesitate to report it.

    - Add an option called wire alignment to align wire to right or left.
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    - Add an option called wire priority to prioritize the alignment to node or pin.
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    - Add custom alignment to exec wires. Exec wire has now a complete separate option panel to tweak options.
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    - Add option to disable pin offset to gain a bit of place.
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    - Improve bubbles drawing on angle. The bubbles are now correctly drawn on 90° angles.

    - Added zoom threshold to display bubbles (bubbles will only display under a certain zoom threshold)

    - Make execution bubbles bigger than custom ones. (May fixes the animation graph issue, but I still didn't quite understand the problem I admit...)


    Bugs

    - Fix edge cases where small wires does weird things

    - Fix bubbles speed change depending on the zoom

    - (experimental) Make ribbons not split when coming from the same node


    New settings panel

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    Hope you like it ! If you encounter any bug or have any suggestion, feel free to comment this thread or create a new issue on github

    Leave a comment:


  • replied
    Cpt. Tripfx Ahah, ok, maybe it was just me x) !

    But I feel like manhattan refer to lots of 90° angle (since the streets are straight lines)
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    And subway refer to 45° for the famous maps !
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    No :3 ?

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  • replied
    Originally posted by Herobrine20XX View Post
    "manhattan / subway" names help visualize what they'll look
    Icecream and sandwitches? Or maybe skyscrapers and tunnels (high vs low)?

    Leave a comment:


  • replied

    erbmur I'm sorry, I didn't think it would create such problem :/ ... I'm also late on the communication on that (big!) update, but I'll do it this week end with all the changes

    The problem: you saved some options that do not exist anymore or has a different name.

    Solution: open the options, change settings if that differs from your previous ones, close and that's done!


    About the update from "simple / complex" to "manhattan / subway":

    I felt like the "simple / complex" wire styles name were not intuitive at all, since you can't guess what they'll look like. Plus, "complex" could be interpreted as "complex to read" (which is not the case) and "simple" as "for beginner" (which again is not the case).

    The new names "manhattan / subway" names help visualize what they'll look like and has no connotation !


    Sorry again about the bad surprise :/, I'll do the communication about what's new and what's fixed today or tomorrow

    Leave a comment:

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