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Contain and Spill Wine

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    [RELEASED] Contain and Spill Wine

    Click image for larger version  Name:	Featured.jpg Views:	1 Size:	81.5 KB ID:	1640024

    Everything you need about wine or any liquid you may want to poor ! Santé !

    Pour it, spill it, fill glasses, watch the liquid inside a bottle or just use the fall blueprint / emitters in your level !
    By default (can be unchecked), If the liquid touches the ground instead of a container, a "splatter" is spawned, oriented from the hit normal.
    Of course, because I like simple stylized graphics, the assets are available in realistic and stylized versions.

    Technical information :

    Features :
    • Bottles, glass, jugs and liquid inside.
    • Liquid emitter blueprint with realistic and stylized modes.
    • Realistic and stylized Wine barrels with animated valves and Liquid emitter control.
    • When bottles fall hard, cork pops and liquid is poured.
    • Jugs and barrels use the liquid emitters to fill the glasses.
    • Fully customizable blueprints and glass, liquid materials.
    • Materials instances examples.
    • Bottles are available with and without labels, Labels that can be easily replaced by any square texture.

    1 Demonstration | Documentation map
    15 Commented Blueprints
    4 emitters
    2 skeletal meshes and animations to open | close valves
    24 Textures
    29 Materials, 15 instances
    27 Static Meshes

    Target platforms : Windows, Mac, Linux, Gaming consoles

    On Unreal engine Shop :
    Last edited by ChezJau; 07-10-2019, 07:46 AM.