PeaceSells_
Immediate thought: I removed hands to make animation simpler, so it might count as "arm->forearm"
I'm using the forearm's "end" bone for the IK, but that might not be "enough".
(also, idk about when you tested it, but the IK works perfectly fine in the ABP for both arms, although that might have nothing to do with this and im just dumb)
Anyway, i'll try looking for another node, but don't know much about IK in unreal so dont really know what else to do atm.
Thanks
(x3)
Immediate thought: I removed hands to make animation simpler, so it might count as "arm->forearm"
I'm using the forearm's "end" bone for the IK, but that might not be "enough".
(also, idk about when you tested it, but the IK works perfectly fine in the ABP for both arms, although that might have nothing to do with this and im just dumb)
Anyway, i'll try looking for another node, but don't know much about IK in unreal so dont really know what else to do atm.
Thanks
(x3)
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