MultiTaskPro enables multi-threading in Blueprints in the cleanest and the most efficient way.
Create threaded or Async tasks using intuitive nodes.
Keep your blueprints simple with MultiTask Pro.
Synchronize your workflow using ThreadSafe Booleans, Mutex and Queues.
Tutorials:
https://www.youtube.com/playlist?lis...J_zcr16DsuU6lh
Should you require additional Queue Types, please do tell. Technical Details
Features:
https://www.unrealengine.com/marketplace/multitask-pro
https://yakistudios.com/project/multitask/
https://discord.gg/v4D42Vp
Create threaded or Async tasks using intuitive nodes.
Keep your blueprints simple with MultiTask Pro.
Synchronize your workflow using ThreadSafe Booleans, Mutex and Queues.
Tutorials:
https://www.youtube.com/playlist?lis...J_zcr16DsuU6lh
Should you require additional Queue Types, please do tell. Technical Details
Features:
- Create Async Tasks
- Create Threaded Tasks
- ThreadSafe Booleans
- Mutex
- FVector Queue
- FIntVector Queue
- FIntPoint Queue
- FTransform Queue
- Float Queue
- Int32 Queue
- Int64 Queue
- Actor Queue
- Object Queue
- FString Queue
- FText Queue
- FName Queue
- Multi-Dimensional For Loops spread across multiple frames
- NumberOfCores(returns cores number of the system)
- Prevent Runaway Loop Detection
- Thread safe line traces
- Ability to Async read pixel data from UTextureRenderTarget2D and UTexture2D
- ThreadSafe Integers
- Sleep
- DoSpawnInstances
https://www.unrealengine.com/marketplace/multitask-pro
https://yakistudios.com/project/multitask/
https://discord.gg/v4D42Vp
Comment