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PLE - Procedural Landscape Ecosystem - 4.22 UPDATE

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    PLE - Procedural Landscape Ecosystem - 4.22 UPDATE

    Hi all,

    PLE 4.22 Update is online. Enjoy!

    MARKETPLACE: https://www.unrealengine.com/marketp...cape-ecosystem


    Click image for larger version  Name:	U4.JPG Views:	2 Size:	271.3 KB ID:	1620287

    Click image for larger version  Name:	U3.JPG Views:	2 Size:	319.0 KB ID:	1620288
    Click image for larger version  Name:	U1.JPG Views:	2 Size:	378.9 KB ID:	1620289

    UPDATES:



    • Ultra Realistic Map has been added / Bug FIX- 4.22 Update

    • Night Scene has been added - 4.20 Update

    • 1 new map has been added - 4.19 Update

    • Added "snowy fall" and "snowy spring" landscape materials - 4.19 Update

    • 1 new map has been added - 4.18 Update




    Playable DEMO: https://gum.co/pledemo


    Showcase Video : https://youtu.be/5-O3Ih4PhTw

    Features Video : https://youtu.be/K79yZ7ZUdDY


    VIDEO TUTORIALS: http://gkaradayi.com/2017/08/19/how-to-use-ple/

    Benchmark (GTX 1060): https://youtu.be/K0peirtl6VY




    Features:

    This pack contains:

    • 2 Demo scenes

    • 9 Pine trees

    • 7 Birch trees

    • 29 Grasses

    • 6 Flowers

    • 10 Ferns

    • 14 Ground covers

    • 8 bushes

    • 27 Big rocks

    • 12 Small rocks

    • 5 mossy forest rocks

    • 7 Birch branches

    • 10 Wood logs

    • 1 Road mesh

    • 2 Railway meshes

    • 1 Electiric pole mesh

    • 2 Barriery meshes

    • 9 Traffic signs

    • Full dynamic lighting setup (LPV)

    • Auto-painted landscape material setup

    • Automatic slope variation.
    Last edited by Gkan; 05-16-2019, 11:23 AM. Reason: PLe
    Gökhan Karadayı

    #2
    Hello Gkan

    I truly love this package. Can I apply PLE Auto-painted Landscape Material Setup to a custom Static Mesh? In this use case I would not require the use of UE4 Editor Landscape sculpting and painting tools. My intention is to use PLE with VoxelPlugin material which uses a Material Parameter Collection.

    Any and all assistance you can provide is greatly appreciated. Thanks in advance.
    GOD of DREAMs: A Unique FTPS/RPG Sandbox MMO

    Comment


      #3
      the guy here isn't happy with this product https://www.reddit.com/r/unrealengin...c_environment/ he says its very unoptimzed

      Comment


        #4
        I'm having an issue with this. I'm using world composition, but not landscape streaming / proxies. None of the procedural foliage spawners want to spawn on the landscape, though! Any assistance would be appreciated.

        Comment

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